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Jack Kessler

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Everything posted by Jack Kessler

  1. Tom/Nilsen, thank you for this write up and the very very kind words. Don't sell yourself short. You have been extremely helpful to this project and to me in several ways as have the others who have collaborated on this. I have to loop in a big thanks to Jared/Aine Sherlock and Brent/Avander Promontory who have acted as sounding boards and guides for the deck to deck layout and systems on the ship. We've had a nice joint venture among different teams and for different resources on the designs and thought processes. So from me to Jared/Brent/Tom and Erick, a huge thank you for your help with all of this. And the best part is we are not done. There is still so much of the ship to explore and fill in as we do.
  2. Good morning. My name is Joel and I play Lt. Jack Kessler aboard the USS Octavia E. Butler. I am interested in joining the ASDB and have been talking to Jared, Lt.Cmdr. Sherlock and was recommended to reach out to you to discuss joining. I have also spoken to my ships CO, Tony (Cmdr. Lia Rouiancet) and he stated that if you would like to reach out to him that he is more than willing to discuss my application to the ASDB.

    Thank you,

    Joel

  3. @Lhandon_Nilsen Thank you very much for the kind words. I am loving playing Fraya and helping define the UDP. I am happy to know the sims are being enjoyed. They are a lot of fun to write.
  4. Gelfbloom : You lied? Gods are not supposed to lie. oO Who made that a rule? Oo LOL, Obviously Rox has a different view on Gods!
  5. Well, we know where Intelligence Officers hide bodies!
  6. Very interesting. Thank you for the update. I appreciate it very much.
  7. Welcome, happy too have you aboard.
  8. Hummm, I totally missed those. Nice catch.
  9. Maybe this has already been discussed and if so can someone point me to the correct thread? Watched the Season 3 opened to Picard last night and I have some mixed feelings about the new Titan but my first question is simple. Where are shuttle bays 1 and 2? In the S3E1 when Picard and Riker take the shuttle from the Titan one of the bridge crew indicates that there is an unscheduled departure from "Shuttlebay 3" and we see the shuttle departing the aft tail end of the ship. Looking at the screen capture of the Titan from Paramount I do not see how or where the other two shuttle bays could be located on a ship that is only listed as 560 meters long. Unless they are those small little sections right next to the main impulse drives? Any thoughts or ideas?
  10. Amanda kills me. "Nurse Crazy then did something crazy."
  11. Yeah, he's carrying mixed baggage right now.
  12. This was my first Awards Season and I honestly had no idea that it would be this large production. I have played in other groups that handed out awards but nothing this involved. Thank you all who worked on this and put so much effort into this season. This has been a whole new experience for me. Thank you all very much, for everything you do!!!
  13. Congratulations to all, and especially Major @Wes Greaves, you have been a wealth of information and a great mentor to this game. Thank you for all your hard work and answering all my questions.
  14. Thank you Ulasso. TK has been really fun and yet hard for me to develop because I am so not "jaded". I hope I can keep him entertaining you guys.
  15. Until he was transported out into space...now he is a popsicle! LOL, which is fine. Toz and I talked it over and I think it gives way for some other development on my part.
  16. I think I get what you are saying but the one TNG episode that throws this off for me is "The Nth Degree". This is the episode where Barclay encounters a probe and becomes super intelligent. During the episode he uses the holodeck to build a working interface with the ships computer and himself. If the only thing really on the holodeck are force fields and light projections then how does this device actually make neuro connections to his brain? I know writers take great leaps at technology in the show but I would think that if the holodeck could make that device for Barclay then a communications transmitter should not be as difficult. Now that to me is assuming that the holodeck maintains power, I do understand that loosing power would delete the program. I too would like to hear what others think and help expand my understanding of holo-technology.
  17. Ok, got a question for you? We know that if you turn off the safe guards in a holodeck then bullets become real, cars can run you over and phasers can kill. Keeping that in mind, if all safe guards are turned off could you order up an emergency comms transmitter through the holodeck and actually transmit and receive a signal?
  18. When I first read that I was laughing and my laugh asked what was so funny. I read the line to her and she smirked and said "Aliens, yes I get it....Scifi nerds." I was sitting there with my jaw on the floor that she new the refence.
  19. Sorry for the delay in getting back to this. I spoke with my CO/XO and they concluded that this would be allowed and a fun project to embark on so I am going to certainly jump right into this. If anyone would like to collaborate I would love some help and I hear JPing between ship crews is a lot of fun too.
  20. I will check with my command team and then keep you updated. Thank you both for the help.
  21. Looking for some help. I am looking at playing with a mobile holographic emitter project that my IC will be working on. Based on our current timeline has there been any work already done with MHE's that I can feed off of? Would there be any reason why I could not develop one at this point in our timeline? Any and all help would be greatly appreciated. Thank you, Joel/Jack Kessler
  22. Thank you. I appreciate the welcome and can't wait to get started. Been fun so far!
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