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Hannibal Parker

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Everything posted by Hannibal Parker

  1. I think it would be rather interesting to have a mini series with a Klingon commander and a Bird Of Prey to get more than just a sliver of Klingon life. That would be fun, I think...
  2. Personally for the new year, find new ways to consistently work out at home while COVID-19 is on the loose. Read a few more books. Finish the novel I'm writing. On the SB-118 side, it's time for Hannibal to make Commander on his way to Captain. The road won't be easy, but he is more than willing to travel on it...
  3. It's a sticky situation, no doubt about it. Negotiation would be the first consideration. Second would be the safeguarding of Federation citizens. Intervention in a possible civil war is not something I would want to do. Defend my ship and citizens absolutely, then maintain the ability to observe the status of the factions on the ground and in space. Even offering assistance to those in distress could cause problems, but as a Starfleet captain, that aid would be provided to either side if requested on an emergency basis.
  4. Right now, you need time, and going into the nebula to make what repairs you can makes the best tactical sense. You still have working sensors, which are better than the pirates' gear, so you will see them coming long before they get there by dropping a relay just outside the nebula relaying sensor data to the ship. If you have shuttles which are or can be more heavily armed, place them on each side of the ion trail you are going to leave (and the pirates will follow) and ambush them, quick striking the pirates then retreating into the nebula, where your superior sensor capability will give you the advantage. If the shuttles can continue to keep the pirates in a running battle, whittling them down, then you come out with what ever weapons you have online to finish off whoever is left, or watch them retreat, or demand their surrender. Pirate vessels are not built for long running battles, and they have lost the advantage of surprise. Most likely at that point, they will retreat after taking such losses.
  5. I gotta go with the Sovereign Class. They can take a licking and keep on ticking while pounding on the bad guys.
  6. Hannibal is a soldier to his core, so political office is not something he would seek. He feels he will have a greater effect out in the black than cooped up in some plush office....blech....
  7. That is hard to believe...but you can't beat Defiant Class nose art....where would you put it on a Nova Class?
  8. Mirandas are playable as far as I know....Defiant Class not sure....
  9. I've got a real love for the Miranda Class. Lots of guns, multi mission capable and capable of just about anything. I like them so much when I do make Captain, I'm picking a Miranda Class as my ship...an updated one...with armor, regenerative shields and a bigger hangar bay. According to STO, Miranda production was restarted in 2406, so you never know...heh..heh..heh...maybe it started a little early...
  10. Although I did not submit one this time, I look forward to reading them. Hopefully next time, I will have the time to write one.
  11. Interesting treatment of terrorism by Star Trek. The good part is the writers of ST tried to show enough of both sides ...but, as it has been said, one mans' freedom fighter is another mans' terrorist. At the end of the day, it's all about how survives to write the narrative. Neutrality is a nice thing, but it's hard to remain that way once you see the unbiased truth from both sides, especially in regards to the Bajoran/Cardassians and the Maqui. Very interesting program, and would love to see what Part Two has to say.
  12. Hannibal would listen to just about anything, depending on his mood. Plus as a piano player he has been exposed to many different styles of music.
  13. Use every tactical trick known to Starfleet to get rid of the Borg once and for all. They keep coming, we keep shooting....
  14. I'd have to go with "Bones." If you read my wiki page, you will know why...
  15. Every year, this community gets better and better. Congrats to all the winners!
  16. The test is really seeing if you can deal with the impossible and the allegedly inevitable. One day, I'll have to back sim how Hannibal did on his test...he managed a draw...
  17. Everyone has made some good points, but I have to say the Marines are fraught with the most risk. Here is why: 1. Marines are fewer in number, and not all are stationed on starships or embassies. As a percentage, they would suffer the greatest number of casualties. 2. Marines come when all else has failed, which mean they come into a combat situation instantly. That requires a different set of skills and tactics that would be found with Security. Marines are taught to advance towards an enemy, hold territory, and break ships and beings. 3. Marines are not always warriors. They can fulfill many roles, such as Engineering, construction, winning hearts and minds. These roles can also place them at great risk. 4. In war, you need a force who can take the fight to the enemy, deliver as much punishment as possible, and achieve the objectives set out by Starfleet and the Federation, and the Marines are best suited for such operations, both long and short term conflicts. When you need to hold a planet, an embassy, or a starship, it's the Marines who get the call.
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