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StarBase 118 Staff

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  1. DEEP SPACE 3 — After the mission to the planet Gentii opening potential relations in the future, the USS Arrow (NCC-69829) returned to Deep Space 3 for rest and reorganization. The crew of the USS Arrow has a successful shore leave thanks to their hectic personal life. Captain Randal Shayne revealed his recent engagement to long-term companion and new Chief Intelligence Officer, Commander Ash MacKenna, as one of the new events. “The Captain is an extremely private person,” commented Senior Chief Petty Officer Thaon Brom. “I didn’t even know he had a girlfriend! The lads in engineering wish him all the happiness in the world! Good on you, Cap!” As their shore vacation on the Federation starbase came to an end, the senior staff and whole crew welcomed the news with open arms. However, at the time of publishing, the captain of the Arrow was unavailable for comment. Among the other activities enjoyed by the team was a visit to a new Klingon eatery on the promenade. Lieutenant Tro’k, the Arrow’s own Klingon Exchange Officer, was happy that the Starfleet crew recognized his homeworld’s culinary prowess. In the aftermath of the successful Bairiri, Ensign Maria Alvarez of the Ops department was ordered to join a new Starfleet diplomatic mission headed back to Genti II. The assignment was deemed temporary, and the team anticipated welcome her back in due time. The Arrow left DS3 to begin their new mission of thoroughly surveying a previously unknown area of the Alpha Isles. Written by Maz Rodan The post USS Arrow celebrates moderate success with good times on Deep Space 3 appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=skHBw4JyjZk:MfVMOqr_EcQ:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/skHBw4JyjZkView the full article
  2. Join us for another in a series of interviews with winners of Special awards from our recent 2021 Awards Ceremony. Our goal is to give you insight into how our fleet’s best simmers write and imagine their characters. This month we’re interviewing the writer behind Lieutenant JG Zhanyt Lafizatar playing a Female Mathenite Science Officer assigned to the USS Veritas. She won The Community Champion Award which is “for members who participate in – or help facilitate – simming community events, representing the best of UFOP: SB118 to other organizations by hosting events, acting as contest judges, or otherwise contributing their expertise in a way that benefits the wider community.” DeVeau: Tell us a little about the writer behind the character — where in the world do you hail from, how did you get into Star Trek, and anything else you’d like to share? Lafizatar: I got into Trek by my dad watching TNG when I was growing up. Occasionally, TOS reruns, but TNG is my first Trek. I currently live near Spokane, in the Pacific Northwest. I love Deep Space Nine, and I found myself emphasizing the most with both O’ Brien’s seemingly endless struggle and Sisko’s exasperation. How did you find out about Starbase 118? Google, actually. I think I was looking for Star Trek roleplays at the time. I stuck around after reading the front page and wiki. I figured it was worth a choice. You not only participate in Starbase 118, but you are also an active member of the Roleplaying community abroad. What are some ways you engage with players outside of our SB118 community? In some cases, I participate in roleplays outside of 118 and try to attend various conferences. I’ve been doing it off and on for the last 5 years, depending on if I have the weekend free. Could you tell us a bit about your roles in the various events in which you’ve participated in the roleplaying world? Generally, I submit panels. I’ve not yet had a chance to help organize one, but I think I’d enjoy that too. The last panels I’ve done have been talking about the use of canon, and I’m working on one about creating custom races or just expanding scraps into a playable race. I like to talk about expanding your options and providing hooks for plots. Of all the things you’ve done in these various events, which was your favourite, and why? I enjoy attending and learning more about how other roleplays do things. I’ve changed my own simming a bit based on a few, and I think if I was forced to pick just one, it’s the ones that discuss making more interesting characters. If someone wanted to get involved in the RP community beyond SB118, where would you suggest they begin? Personally, I would start reading sims of Star Trek fleets to see if it’s something they liked, or move to other PBEM types like fantasy. I think that expanding your horizons teaches you new tricks you can use to make it more fun to write and more fun characters. Thanks for your time, Lieutenant Lafizatar! You can read more about Lieutenant JG Zhanyt Lafizatar on the wiki. The post Special Award Winner: Zhanyt Lafizatar, USS Veritas (The Community Champion Award) appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=1ohNvmZb-Tw:K189yECs2u8:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/1ohNvmZb-TwView the full article
  3. STARBASE 118 OPS — The abducted, shrunken, but far from helpless Starfleet crew staged a spectacular escape, causing havoc for the pirates who had captured them. After being kidnapped by pirates, officers who had been left untouched on Ops immediately gathered to pursue those who had been kidnapped. Following a briefing, Commodore Sal Taybrim commandeered the USS Narendra (NCC-26595) and headed out to chase a ship known as “The Drowning Band,” which was accused of theft and kidnapping. When they caught up to the pirate ship, the captain promptly dismissed their diplomatic efforts. “The Commodore attempted to obtain entry using more polite ways, but Captain Farrow promptly dismissed them,” Kherys Harper, a medical cadet chosen to accompany the rescue operation, stated. “But I could sense he was keeping something from me.” Unfazed by the captain’s dismissal, sources stated that the rescuers used the older ships’ systems cycle to get two small away teams onto the vessel. Both immediately discovered members of their team as well as other kidnapped people. As upsetting as the events were for those who helped in the rescue, they were much more upsetting for the victims. “This simply goes to show you,” Ensign Isaiah Andrews told reporters following the event. “There is seldom anything positive that comes from attending an event when you are required to wear a tie. Except for the buffet, that is. And the bar. Unleashed lizards are also a hazard. It’s just wrong to allow those monsters roam free.” Some officers stayed to defend people, while others took up the task of outwitting their captors. “It was all a little perplexing; it felt like we were being carried to the other side, but instead we were captured by pirates. We were able to send out a signal due to Lieutenant Prudence Blackwell.” “After fleeing, we almost made it to the orb, but they grabbed us a second time. When you’re barely a few inches tall, you’re inconveniently sluggish… Then you wind up marrying your Gorn crewmate in a knock-off bridal gown. It was all extremely strange. Unbelievable and surreal. However, when dealing with something as enigmatic as a Bajoran Orb, you might anticipate encountering as many as six impossible things before breakfast.” Lieutenant JG Ashley Yael, Ops’ counsellor, made a remark, then added after a brief pause. “If you ever get the chance to ride a cat, I highly recommend investing in a good saddle.” When queried about the marriage, Major Tatash, the Gorn in question, said, “It’s not legally binding.” He then ranted about how blue is a bad colour for a Gorn. Between sending out signals and riding cats, as well as battling vacuum bots and lizards, sources mentioned another team blinded a pirate in one eye while yet a fourth group somehow disabled the shields and disconnect engineering from the bridge which allowed Taybrim and the crew of the Narendra to take control of the pirate ship and rescue the miniaturized people. Written by Alora DeVeau The post Shrunken crew and civilians get kidnapped, cause mayhem before rescue appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=aDKM-s2xXrM:aRLZklz9UV4:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/aDKM-s2xXrMView the full article
  4. ANTOR II — A seismic event has triggered the partial collapse of a mine on the Southern Continent of Antor II in The Shoals, with an estimated thirty people still missing. A tremor caused the partial collapse of the Russell River Mine in Antor II’s Rahnor Delta, trapping over a hundred people, including two Starfleet officers. The mine stretches over two kilometres deep and consists of two main “levels” where the miners worked. The emergency has fortuitously coincided with a visit from the Starfleet vessel USS Veritas (NCC-95035) to the planet, allowing Starfleet personnel to assist in the rescue efforts. Seventy-one miners were rescued from Level 1 thanks to the quick response of Antor II’s emergency responders in collaboration with Starfleet officers. The rescue crews constructed a new access tunnel into the mine and recovered Level 1 survivors one by one, led by Commander Kelrod in his position as Starfleet Search and Rescue (SAR) lead and Veritas’ Chief Engineer Wil Ukinix. Their injuries were treated by medical staff, although none were life-threatening. In a race against time, emergency agencies and rescue teams worked around the clock to recover the remaining miners trapped on Level 2. So far, attempts to contact the miners have been futile. However, weak sensor readings revealed activity, providing optimism that about 30 individuals, including a government mine inspector and Starfleet Officers Lieutenant JG Ikaia Wong and Ensign Scotty Reade, were not killed. Governor Tutoatasi, the Federation separatist politician who has previously campaigned for the independence of Antor II, welcomed the Starfleet assistance. “Indeed, it was fortunate that this happened just when the Veritas was around,’“ he stated. “As you know, it’s not exactly every day that we have a Starfleet vessel in our system. So, yes, it’s good timing.” Captain Roshanara Rahman said that the rescue teams were “continuing to search the area for any other survivors, but the depth of the mine and the mineral and soil composition makes it difficult for conventional sensors to penetrate.” Communication with Level 2 has become a top priority for rescue crews. While rescue operations continue, hopes remain high. Written by Wil Ukinix The post Thirty miners and two Starfleet officers trapped in mine appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=_AHyt45YdFQ:u5T6RkEqRQE:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/_AHyt45YdFQView the full article
  5. The Newsies Team is tasked with updating the community news on a regular basis, with articles regarding fleet mission reports, team activities, and other administrative news. Today we meet with the Newsies Facilitator Commodore Sal Taybrim so we can learn more about this important part of our community! DeVeau: Thank you for joining us. Can you please start by giving us a short overview of the Newsies and how it supports our StarBase 118 community? Taybrim: Certainly! The News Team, often called the Newsies is one of the longest-running taskforces in StarBase 118. We write and schedule a variety of articles including announcements of important events, monthly ship reports, articles that support other teams and taskforces, writer’s workshop and of course interviews from Ensigns to Admirals! This taskforce supports the game not only through entertaining and informative articles but helping to raise our visibility to the outside world. What is your favorite thing about working on this taskforce? I love seeing how every journalist enjoys different types of articles. I really enjoy writing creative articles such as writer’s workshop, but other journalists love interacting through interviews or writing historical pieces that bring to light some of the stories of the founding of StarBase 118. The News Team has a wonderful variety of things to write about and the opportunity to interact with people from all over the fleet! Who can join this taskforce? Any full-time player with at least one mission under their belt can join as a news article writer. This includes members of every rank! Some Newsies are recommended by their commanding officer, others join by expressing interest to a fellow team member. We welcome everyone who is interested in writing articles for the news! How would a new member join this taskforce? A new member can either contact their Commanding Officer to join or message Sal Taybrim via Discord. What is the most enjoyable thing about working on this taskforce? Getting to talk to and meet players from across the fleet! Whether it’s Ship Closeups, Lower Decks interviews or just meeting new journalists, there are always fresh faces to get to know! Thank you so much for your insights on the Newsies! You can read more about the Newsies Team on the wiki. The post Taskforce In Focus – Newsies Team appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=Wa95I3DBtoM:1gXbFJ7nyW8:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/Wa95I3DBtoMView the full article
  6. DELUVIA IV — Participants in the Deluvian Regatta’s shuttle league gave forfeit after saving a Rigellian shuttle as shore leave for the crew of the USS Gorkon (NCC-82293) came to an end. When LtCmdr. Jona ch’Ranni and Lt. Piravao sh’Qynallahr received an emergency call during the Space Regatta, they rushed to the shuttle Silver Shadow’s aid. The ship was on the verge of colliding with Deluvia III. The Gorkon team put their own lives and shuttle at risk to push the Rigellian shuttle out of the planet’s dragging atmosphere. ‌ Having spent too much time on the rescue attempt, they had to forfeit the race. However, the two Andorians returned to the Gorkon knowing they had done precisely what Starfleet would have intended them to do: save an imperilled life. The ocean league participants fared better on Deluvia IV. The team of three struggled for a noteworthy ninth place in the rowing tournament, with Lt.JGs Toran Sevo and Serren Tan at the oars and Lt. Corliss Fortune as the spotter. This was much to the chagrin of a Ferengi crew who had become trapped in tenth place on their golden boat. Shore leave concluded with a beach party to celebrate the nuptials of Lt. Valesha Sienilis to Petty Officer First Class Christopher Johns. There was a wide variety of different seafood and beverages during the celebration. Several bonfires dotted the beach, along with a blazing bridge. This provided the crew of the Gorkon with the opportunity to set down their troubled thoughts as their writings burned. “I’m not sure how a piece of burning paper would help my nightmares go away,” remarked Bolian Crewman First Class Tlik, who appeared weary. “But at this point, I’m willing to try anything.” ‌ The enormous edifice flaked into pieces, endangering the neighbouring environment. Fire crews could still be seen battling the blaze early in the morning. All attendants have been sent warnings that another fire the size of a two-story structure would not be permitted. The Gorkon’s crew is now en route to Darime IV, where a Pelian colony wants Starfleet’s assistance in a variety of areas. From building a field hospital, to investigate a murder, and visiting excavated remains where several Starfleet cadets had vanished, there is a lot to do. Written by Samira Neathler The post Rescue attempt for Rigellian shuttle at Deluvian Regatta appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=eplSkwfgwrw:w0QVXzwaSUM:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/eplSkwfgwrwView the full article
  7. Commodore is an exclusive rank and title that captains and fleet captains can earn in our game once they have served as commanding officer of a vessel for five years (whether continuously during one tenure or cumulatively over multiple commands). Having completed their own “five-year mission” aboard their ships, these COs are recognized by our community as among our finest leaders in the fleet. The Executive Council is pleased to announce the promotion of Fleet Captain Kali Nicholotti to the rank and title of Commodore! Commodore Kali Nicholotti first took command of StarBase 118 Ops on February 4, 2012, and the Ops crew then moved to USS Excalibur-A on August 4, 2013, where Nicholotti remained in command until May 6, 2015 (for a time, writing as Cascadia Rainier). She next took command of USS Apollo-A on July 13, 2015, serving as CO until February 16, 2016. She began her third and current command tenure on July 16, 2020, with the relaunch of USS Resolution. Commodore Nicholotti has been decorated with the following staff awards: Kathryn Janeway Award, 2016 Sarek Star, 2015 Shuvalis Diamond of Recognition, 2012 In addition to her duties as a commanding officer, Marissa, the player behind Nicholotti, has contributed much to StarBase 118’s wider community, serving as the facilitator of the Image Collective for many years, where she introduced ship logos and flags as part of our ship iconography. Through the Publicity Team, she worked tirelessly to ensure our website remained at the top of search engine rankings. She now facilitates the Social Media Team and has previously facilitated the News Team and served as the Captains Council Magistrate and the organization’s first Fleet Taskforce Coordinator. You can learn more about Marissa in the following interview: In the Spotlight: Kali Nicholotti (2015) And check out her wiki profile where you can learn more about her character and service history. Please join us in congratulating Commodore Kali Nicholotti on the forums! The post Kali Nicholotti promoted to Commodore appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=r_cHsuGro3k:-R9BnW7EW54:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/r_cHsuGro3kView the full article
  8. CHIN’TOKA SYSTEM — The USS Thor (NCC-82607) has emerged victorious over the USS Nashira and her veteran commander, the celebrated Commodore Ossa V’Airu in a Starfleet tactical exercise whimsically codenamed “The Mugato vs. The Bunnicorn.” According to Starfleet Operations, the purpose of the drill was to put both warships through their paces in conditions designed to simulate actual conflict. “Inertial dampeners are designed to simulate weapons impacts, sometimes with pyrotechnic results. Systems can and will fail just as if it damaged them and will not come back online until the computer predicts the work could be completed,” shared Lieutenant Commander Kevan O’Rourke of Starfleet Operations this background information with us exclusively. “Crews were cut down to skeleton size and randomized between the two vessels, significantly levelling the playing field and creating additional pressure for all involved. We’re expecting to see some very interesting data!” The stress aboard both ships was everything but simulated, with some crew members aboard a new ship and others abruptly thrust into senior responsibilities. Lieutenant JG Anton Richards, who was just promoted but was temporarily serving as the Thor’s tactical officer, reported a multifaceted experience. “It was an interesting mission for sure,” Richards mentioned. “I never expected it to be that intense. But considering the experience of the Commander, I am not sure what I expected. It will be nice to be reunited with the other members of the crew.” Recently transferred to the Thor, Lieutenant JG Kizanna Reid kept her thoughts on the encounter succinct, “That little ship (The Nashira – ed) was frustrating but we won out in the end.” “This whole thing has been an invaluable experience in both building confidence and the development of tactics.” Major Wes Greaves, serving as Nashira’s acting first officer, took a great deal away from the exercise. “There were some crazy stunts we pulled on the Nashira that I never would have tried in a real fight unless I was backed into a corner. We really got a chance to let loose and innovate out there. Some of it worked, some of it didn’t, but everyone on that bridge came away as a better officer.” Both the Thor and the Nashira are currently on their way to neighbouring Starbase 375, where the Thor will be welcomed back by commanding officer Aron Kells. Written by Geoffrey Teller The post USS Thor triumphant in Starfleet wargame simulation appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=QD8T4hYu3ks:prDuPdxNeYI:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/QD8T4hYu3ksView the full article
  9. Each month, we interview a captain or first officer of the fleet to gain more insight on what it takes to command a ship and learn more about how each of these staff members found their way into these roles. This month, we’re interviewing the Commanding Officer of the starship USS Thor, Commodore Aron Kells, a Human/Romulan Male. DeVeau: Thank you for joining us today! Would you please tell us a little about the writer behind the character — where in the world do you hail from? What sort of hobbies do you have? Anything you’d like to share! Kells: Sure! I try to get folks to use my name, Tony, in part because I change characters so often, so you probably already know that about me! I live in the southwestern part of the US, in a city called Tucson near the US/Mexico border. I finished my PhD in 2020 and I’m now a part-time faculty member and research professional for the University of Arizona — which is a fancy way of saying that my day-to-day work life is busy and unpredictable. Hobby-wise, I’m a photographer and podcaster (check out The Imaginaries, which just celebrated its five-year anniversary!), and I’m always trying to learn something new (currently it’s sewing). I also swim a lot most of the year, except during the hottest parts (seriously, you don’t want to spend much time outside in the summer down here) and so have been walking at sunset instead. We have monsoon rains in the latter part of the summer, so it’s been pretty rainy lately and you better believe that’s reason enough to go walk in the desert! You’ve been with the fleet for a long time. Would you give us an overview of how you came to SB118 and your experience here? Absolutely. So, I wrote above that I finished my PhD in 2020. I actually joined SB118 back in high school, in 2005, in the Wild West days of the early internet. I had never played any kind of RPG and I wasn’t looking to begin, but SB118’s website (there was no wiki back then) was notable because it had information and graphics regarding different ranks and rank progression. I was working on a fan project, and that was invaluable — but I realized it was there for a reason, and that people actually wrote characters and progressed through ranks according to what the website laid out. Which was super cool! I didn’t know what I was getting into, and I had a rough start — I tried and failed to establish a character or two before my first long-term character, Ventu, and Ventu’s first CO was not great and rage-quit after my first mission — but I really enjoyed the community I found after that, and the shared interest in this thing I hadn’t been looking for but was happy I’d stumbled into. Tell us about your first command – what made you decide to become a CO and what was it like being in charge of your first ship? I don’t know that I ever made the decision that I wanted to be a CO, because I always wanted to run my own ship eventually once I realized that was a possibility. The most important reason is that I wanted to tell some different kinds of stories and structure them in different ways. Context is key here — back then, it was accepted on most ships that briefing scenes would start missions and would include all PCs, and so would drag on for a week or two — and there were no structured acts or mission briefs like have become standard on many ships today. It really was the Wild West! I had all these ideas I wanted to implement, and while I had very supportive COs early on, ultimately I recognized I could only explore some of those ideas if I was a CO myself and could make the kind of large-scale changes I wanted on my own ship. What are some of the responsibilities of a CO that members may not realise? Admin is the big one! One of the things I learned early on is that it’s always good to have an ongoing email with your XO (or your command team, if you also have a 2O), because there’s always something to keep simmering. Most of the time, it’s the normal stuff you’d expect — sim rates, ship reports, character arcs, all that stuff — but there are rare crises that need some pretty immediate attention. At this point in my time with SB118, there are very few things I haven’t seen before, but experience can only take you so far and there’s always some new variation on a familiar theme. What was the hardest thing about becoming a Commanding Officer? I’m going to answer this in a couple of different ways. Personally, the hardest thing was that, at the time I was going up for commander and becoming a CO, the fleet was in kind of a rough place. A lot of the folks who were around then and in charge (on the Executive Council and elsewhere) were big personalities and just did not like me. I actually ended up retiring abruptly only a few months into my first stint as CO because of everything that was going on. I returned a few years later when the fleet was in a different place and worked my way back up, and that’s what I think of as my first real stint as a CO, which lasted for a few years. The hardest part of that was probably the very beginning — I inherited a ship, the Mercury, that had one CO for a few months who then needed to retire, and then another CO who had to retire in less than two weeks, so at that point, the ship was haemorrhaging players and I was just trying to keep things together. It was fun, too, because I was ready to prove that I could be a good CO, and that ended up working out very well. Actually, within the first six months of that command, I had several folks who were or would become long-term leaders for SB118 — Rich, aka Rahman, transferred over; Emma, aka Reynolds, returned from LOA — and folks like Sarah, aka Saveron, Aaron, aka Mei’konda, and you (Amanda, aka DeVeau) joined within the year. You all made that rough start very much worth it! What’s the best thing about being a CO? I just name-dropped a bunch of folks, so it’s probably not going to surprise you when I write that they’re the best part of being a CO. Outside of simming, you’re present for people’s lives in a way that’s delightful and that I totally didn’t expect — graduations, marriages, kids, all these big and wonderful life events. But you get to know folks really intimately, because you’re constantly telling stories together, and that’s a different kind of wonderful. I mentioned a few folks I’ve known for a decade or so above, but I rarely go more than a day without talking to Brian, aka Teller, and the core group we have on the Thor now — Jacob, Ben, Wes, Amanda, Donna, KW (and our great new folks, Louise and Jay!) — has this wonderful camaraderie around the stories we’re telling and around what we want to tell. The fact that we get to just talk about stories, and actually tell those stories, is so cool to me, and I love being a part of it. SB118 has a unique way of promoting members to Commander, which is the biggest step toward becoming a Captain. What advice would you give for those looking to go through the process? First, know that it is practical. There are two exam components, commonly known as the written and the practical, but both of them are thoroughly grounded in what SB118 actually needs to do. In order to even be nominated for promotion to commander, you need to have run some classes through the Academy, and that’s invaluable experience right there. You also need to run a full mission on your ship, which is the practical component. The written exam is more about the scenarios you can expect to run into as a CO and a staff member, from writing a sim that moves a mission forward to responding to emails from simmers who want to know why they’re not being promoted as quickly as they’d like. The entire process is the best way we have to make sure that folks will be okay handling the responsibilities of running a ship, and my advice for anyone interested in going through the process is, first, that you absolutely should! It’s been fully and entirely worth it for me. But beyond that, pay attention to how you interact with others, how your CO models interactions, and how you can best treat your simmers to ensure as many people as possible are having the most fun they can. Everyone wants to be here, or they wouldn’t have joined, and the promotion process to commander and beyond is all about being a good facilitator for the trust they’ve placed in the SB118 fleet. Thanks for your time, Commodore Aron Kells!! You can read more about Commodore Kells on the wiki. The post Captain’s Corner – Aron Kells, USS Thor appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=zebUh_Y1lHU:rvZ_5VUYNGg:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/zebUh_Y1lHUView the full article
  10. September is a month where the world remembers those lost to violence: the beginning of World War II in 1939, and the tragic events of September 11th in 2001. In reality, conflict makes up a large part of modern society. Many love to escape into science fiction to forget such realities. But part of what makes Star Trek so visceral is its portrayal of a dangerous conflict. Star Trek has not been shy about developing storylines that examine conflict — between individuals, peoples, planets, and empires — and the fallout of such conflict. The Maquis, freedom fighters introduced near the end of the TNG series, played a larger role in DS9 and VOY. Made up of former Starfleet officers and Federation civilians rising against the oppression of the dismissive Cardassians and rule-oriented Federation made many viewers take a hard look at real-life events happening around them. Perhaps it made some uncomfortable because, in the right circumstances, they could almost agree with the Maquis and their methods. In the Enterprise series, a Xindi probe carried a devastating attack on Earth out. This precipitated a season-long story arc where Archer and crew had to respond to the attack. In the end, they found the Xindi to be responding (sort of) defensively. As someone misinformed them that the Federation would destroy their planet. Khan Noonien Singh is many times highlighted as one of the top baddies of all of Star Trek. In Star Trek Into Darkness, he causes mayhem and destruction in London and Starfleet Headquarters. However, was he just protecting his brethren from the hands of the manipulative Admiral Marcus? Was he justified in his actions? There are dozens more examples of conflict, some large and others small, that have pierced the hearts of the fans, and we want to know which ones jabbed at your soul the most? One of the above? Was it the duo-chromatic aliens in “Let That Be Your Last Battlefield” (TOS)? Perhaps it was the attack on Yorktown Station in Star Trek Beyond? Or shadows of the Dominion War in DS9? ​In your opinion, what was the most compelling portrayal of conflict in Star Trek? Click here to head to the forums now and vote in this week’s poll on which you would choose, or let us know your own! Be sure to leave a comment in the thread! The post Poll of the Month: Conflicting Opinions appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/nPypBOIoXYIView the full article
  11. Every year, we have a contest to see who can create the greatest avatar themes for the forums, such as “Nightmare Before Christmas,” “Sesame Street,” or “Lego Trek”. A panel of judges drawn from each crew in the fleet selects the best based on Originality and Design, and in previous years, combined them into one overall winner. This year, we’re including not one, but two winners! The winners of the Originality and Design categories will now each get the coveted Halloween Avatar 2021 prize badge. We’re searching for statement avatars that we haven’t seen before for Originality. Experiment with something new and see how it goes! We’re searching for brilliantly created avatars worthy of being displayed on our wiki and social media for Design! On October 1st, our 11th annual competition will begin. So, if you haven’t already, it’s time to start thinking about the theme of your ship! Click here to see more about the rules of the contest, past winners, and instructions on how to change your avatar on the forums. The post Halloween Avatar Contest 11th Anniversary appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=BvKlMVmqQBU:MPacPBLkEog:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/BvKlMVmqQBUView the full article
  12. THE BORDERLANDS — The Q, appropriately named “CloQ,” had a penchant for time manipulation and repeatedly forced the crew of the USS Resolution (NCC-78145) to replay the same five minutes in which they had to witness the ship’s demise. The crew of the Nova-class vessel found itself cut off from the time-space continuum and under fire from a Klingon D7 battlecruiser that was over 100 years old. Believing they were still at war with the Federation, the Klingon crew opened fire on the Resolution, causing a warp core rupture. With just five minutes to repair the breach, they destroyed the Resolution after the crew found themselves unable to eject the core or fix the breach… until they weren’t. Instead, they were sent back in time to the instant the core breach began, but this time they remembered everything that had transpired before – including their deaths. Meidra Sirin, the Resolution’s half-El-Aurian counsellor, was able to telepathically reveal that a Q was behind their dilemma after numerous repeats. They might confront the creature, who appeared to relish replaying the destruction of the Starfleet crew. “At first I was afraid, I was petrified. Disaster after disaster kept repeating itself. Then we learned it was a Q… now I’m just angry.” Lieutenant JG Aine Sherlock, a security officer, properly summarized the crew’s emotions. The Klingon and Starfleet crews used anti-graviton beams to create a split in Q’s reality, allowing both ships to return to the present. They have placed the Klingon crew in touch with the liaison in Deep Space 224, who will assist them in adjusting to the present timeframe. Chof Nusin, a nurse on the Resolution, experienced a pulmonary haemorrhage at the start of the adventure and died just before the ships left the Q universe. Condolences are extended to their family. Written by Addison MacKenzie The post Crew of the Resolution head to shore leave after a deadly encounter with Q appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=6KxLSEVzyus:eowZRi1XgQw:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/6KxLSEVzyusView the full article
  13. Join us in the chat room for our monthly OOC chat today (Sunday, September 12th) at 10am Pacific / 1pm Eastern / 6pm London / 3am, July 12th, Sydney (AUS). (See your timezone here.) This month we will be having a Watch Along featuring some great episodes from Star Trek: The Animated Series and Star Trek: Lower Decks. Click here to join the chat on Discord. It’s fun and easy, and only takes a minute to get set up if you’ve never signed up on before. Our monthly chats are a place to meet other members of the fleet, catch up on current fleet events, share stories, and talk about Star Trek. The post It’s time to chat! Join us today for our monthly fleetwide party. appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=Wx4sUG-MVdw:oiRIGdjVqP8:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/Wx4sUG-MVdwView the full article
  14. FEDERATION SPACE — The USS Chin’toka (NCC-97187) arrived in Federation space after several days of journey to meet the convoy fleet heading for the Par’tha Expanse to commence colonisation activities. After departing the Jenatris Cloud of the Par’tha Expanse, the Chin’toka was observed passing Midway Station by Starfleet warships. As we previously mentioned, the crew of the Chin’toka has finished negotiations to create a new colony in the Par’tha Expanse, and they are currently on their way to meet the convoy that will kick off those efforts. The crew took advantage of some much-needed leisure time as the Akira-class spaceship rocketed through space. In true Mei’konda manner, the Captain took advantage of the friendly environment and gathered a crew to present some well-deserved medals to his officers for their achievements in the previous discussions. “I feel privileeged to serve with everyone in thiis room,” the Captain told his officers. Among the ribbons given out were two new ones: the Par’tha Expanse Colonization Ribbon, which was given to the whole crew, and the Starfleet Investigative Ribbon, which was presented to those who assisted in the rescue of the injured freighter, RTT Titan, which we previously reported on. While some officers engaged in a convivial card game, others began wedding preparations. Some squad members called distant family members, and some officers even went rock climbing. Several couples took advantage of the opportunity to spend more time with their significant others, including a very unusual visit by Cmdr. Evan Delano, Commanding Officer of the USS Diligent and Mei’konda Delano’s husband. In the sickbay, strange problems happened. The staff despatched a team to find them and figure out what was wrong with them. This turned out to be a surprise birthday celebration for Doctor Chythar Skyfire, the fiancé of the ship’s Mission Specialist, LtCmdr. Lael Rosek. Meanwhile, the convoy might transport new fighters and shuttles to replace some of the Chin’toka’s old auxiliary ships. However, the reports could not be corroborated. Over 8000 settlers and professionals are dispersed across five ships in the Par’tha Expanse Colonization Fleet. They have the hard task of constructing a completely new town on the M-class planet chosen to serve as the new colony’s location in the Shemsh system. The Chin’toka, along with the heavy cruiser Yanktonai and the light cruiser Diligent, will accompany this Fleet. Written by Serala The post Chin’toka to rendezvous with the convoy for a new Federation colony appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=ZK2R0iynaPg:ycH4qNL1vOE:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/ZK2R0iynaPgView the full article
  15. We’re here for another interview with a newer member of our community. The title of this column is “Lower Decks,” hearkening back to the Star Trek: The Next Generation episode titled “Lower Decks,” in which junior officers aboard the Enterprise-D speculate on the reasons for recent unusual actions taken by the command crew near the Cardassian border. This month’s interview is with the writer behind Lieutenant JG John Kendrick playing a Human male security officer assigned to the USS Juneau. DeVeau: Tell us a little about the writer behind the character — where in the world do you hail from, what sort of hobbies do you have? Anything about yourself you’d like to share with us! Kendrick: My real-life location is a small city called Hasselt in the northern, Dutch-speaking part of Belgium. I’ve been living here together with my husband for about 10 years now and it’s great here. Next to writing, my other two big hobbies are hiking and travelling through Europe. I’m also somewhat of a history buff and interested in politics. I’m always browsing through wiki pages about all kinds of historical events and persons. It just fascinates me! What is your favourite Trek show and why? I’ll start by telling you a little story. The first time I saw the Enterprise D on TV, I was hooked. I never ever missed an episode. But then – I think it was during season 6 – the broadcaster here in Belgium switched from TNG to DS9. It was the mid-nineties, and we didn’t have the internet at home back then. So I just thought that TNG had ended and was replaced by DS9. It took me an entire season to get over that! I just missed the adventures of Captain Picard and his crew. But then season 2 of DS9 opened with The Circle trilogy and I was blown away. The show from that point on, for me, only got better and better. Still, to this day, I consider DS9 to be the best Trek series ever made. It has the heart of Trek but still found ways to challenge Roddenbery’s vision of utopia in interesting ways. What was your first experience with roleplaying? Actually, this is my first experience with roleplaying. I’ve written a lot of Star Trek fan fiction over the years, but I was missing the experience of writing together with other fans. So now I have both! How did you come across SB118 and what made you want to give us a try? I was looking at Star Trek fan art over at DeviantArt when suddenly I stumbled upon some artwork for Starbase 118. I did some googling, found the website and wiki pages and was just very impressed. Although I had zero experience with RPG, I was curious and decided to, well, enlist in Starfleet. My instructors at the Academy were Lieutenant Commanders Jo Marshall and Samira Neathler. They immediately made me feel welcome here and taught me the ropes of writing for a roleplaying game. What is the most challenging thing about playing a security officer? That’s a tough question. For me personally, the biggest challenge was learning how to write for an RPG. What may be challenging about writing for a security officer is to know how his position relates to that of the tactical officer and the MACOs aboard the ship. They have similar roles, yet each role has its speciality. The wiki page on Duty Post was, and still is, very helpful to make sure I have the right focus. What sort of trouble has your character got into? I think most trouble stems from the fact that he’s still fresh out of the Academy and doesn’t have the experience of a seasoned officer. He is still finding his way. He has to learn to trust his instincts, but not act on them. I think what happened to him during our last mission could be a turning point for him. What are your goals for the future in SB118? I hope to grow as a writer and contribute interesting storylines for our ship and crew. As for my character Kendrick, as I mentioned earlier, he is still very much searching. He’s had this difficult relationship with his father and family, which still troubles him to this day. Also, the transition from the Academy to the Juneau has had its ups and downs. Right now, he’s kind of a loner, trying to find out where he belongs. As for his future career: I think he’s trying to take it one step at a time. After our last mission, he’s come to accept that some people were born to be a Starfleet Officer. Others – like him – have to stumble, fall and get back up many times to get there. As a writer, I’m looking forward to that journey. Thanks for your time, Lieutenant JG Kendrick! You can read more about Lieutenant JG John Kendrick on the wiki. The post Lower Decks: Lieutenant JG John Kendrick appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=MbkrO4pGkzg:kGQKeBrVcRo:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/MbkrO4pGkzgView the full article
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