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Blaidd Vescori

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Blaidd Vescori last won the day on April 21 2019

Blaidd Vescori had the most liked content!

About Blaidd Vescori

  • Birthday March 31

Fleet information

  • Current Vessel
    USS Eagle
  • Current Post
    Security Officer

Personal information

  • Location
    Bielefeld, Germany

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Blaidd Vescori's Achievements

Admiral Blabbermouth

Admiral Blabbermouth (9/28)



  1. Blaidd loves himself some caramel flavored milkshakes with sprinkles on top. And if we are talking alcoholic beverages: A good beer or a Swimmingpool for his [...]tail, depending on the venue he is visiting.
  2. Amen to that! I hope that the new projects will actually show us new things, rather than mere updated aesthetics and re-interpretations of the lore. And perhaps there is hope still for Discovery, considering how the last season ended... Anyway, I am looking forward to the new series, but I won't get overly exited until I've seen a few episodes of proper quality.
  3. Tried my paws at this test as well: Personality type: “The Campaigner” (ENFP-A) Role: Diplomat Strategy: People Mastery Individual traits: Extraverted – 94% Intuitive – 67% Feeling – 85% Prospecting – 65% Assertive – 79% Strengths: Curious Observant Energic and Enthusiastic Excellent Communicators Know How to Relax Very Popular & Friendly Weaknesses Poor Practical Skills Find it Difficult to Focus Overthink Things Get Stressed Easily Highly Emotional Independent to a Fault
  4. While I prefer to spend most of my time on a ship to see all the wonders the universe has to offer, I wouldn't mind having a place to call home beyond that, too. I would probably be intrigued to see the planets humanity has settled after leaving Earth. With the experience of their past and all the future tech that allows a better balance between an urbanized world and nature conservation. From the list I'd be tempted to see what they have done with the moon, so I voted Luna. But generally speaking I'd probably look for a large planet that also shows some success they had with terraforming and that also is an open society, welcoming many alien species among its citizen, not just humans.
  5. It is true that all captains faced situations where they acted in ways that the morality of their actions became a murky grey. But most of them did so under great duress of their respective situations, like being lost in the Delta quadrant or fighting a war against seemingly overpowering enemies. For me, Archers refusal to provide a cure stands out like a sore spot. There was no need to hurry his decision, no gun to his head, no personal stakes for the man himself. It comes down to this: For all others I usually have an easy time to explain and understand their deeds, even their wrongdoings. With Archer, I am left flabbergasted at how he could come to his decision and therefore he is the logical choice in this poll.
  6. Thank you so much, those that suggested me and considered me worthy of the award. I feel very humbled by this, barely with you folks for half a year and already being bestowed such honors. I strive for a good balance between carefree cinematic storytelling and a healthy dose of realism and judging by my CO's words I am on the right track, with all those little hick-ups that comes with the territory of being fresh from the academy. I'll promise I am just getting started and there will be more stories to come from my end. Congratulations to all the other duty post award winners, among them two fellow Eagles, which makes me both proud and happy! *waves*
  7. Congratulations to all laureates! The awards are a nice reminder that what we write and dream up is read and deeply cared for by many of our fellow players. May it always be an inspiration and something that brings players in general and a crew in particular closer together. So, three cheers and a tiger!
  8. Congratulations to all for setting examples and offering inspiration to everyone!
  9. I can only agree with Kelrod, new developments with the ships' hulls would be really nice. I second the idea of organic components capable of regenerative effects. And assuming that the 'bridge windows' from the Abramsverse and Disco are here to stay in the prime universe, they can probably be explained with progress on materials, especially transparent ones. I'd like to see more hull/ship design based features and abilities that in part can be shared across different ship types. These should be integral parts of future hull design.
  10. I would jump at the chance to serve with them Space Kitties aboard a Caitain vessel for a while. From the big names among the list, it would be the Romulans that intrigue me. Perhaps even more so nowadays, watching out for possible changes in response to all the challenges they had to overcome in recent years.
  11. Blaidd is probably trying to avoid the fashion show for the most part, rather trying his paws on some new toys from the armory. But after a while someone will most likely drag him over in his sleveless combat outfit. Let us hope he leaves the weapon back where it belongs.
  12. There have often been issues with security in the various series of Star Trek. I am well familiar with the alternating between amusement and frustration upon issues like the unusually high death rate of red shirts in TOS or the initial cluelessness of TNG's security forces, which often reminded me of the competence level of San Angeles PD in the movie 'Demolition Man'. But I still think that all in all the security on the USS Discovery is the worst offender. There is a war going on, the potential for espionage or sabotage is kinda written on the walls when you fly around with a unique prototype of a propulsion system that the brass consider one of their best chances of turning the war around. Yet still in the middle of all this, the brig - even while holding prisoners - often seems bereft of guards. The security chief is so trigger happy she allows herself to be killed right from the start. And they allow murder to happen in sick bay, yet there is no video or sensor feed to help clear up things - or at least one the killer has to erase or omit, causing suspicion? Things look a little better in the second season, but for the time being I am pretty sure Discovery takes the cake on this poll.
  13. Not really a fan of the alignment chart, as it often ends up being very clunky and artificial, since people can be different things in different (social) contexts. Think of the tyrant at work who might be a loving husband and father, just to bring up one example. If I had to put my character down to it, it would be most likely Chaotic Good. Blaidd strives to do good, but he trusts his instincts a lot more than just rules and expected structure. He often goes with the flow and is more likely to do what feels right than what is right by the letter of the law, despite, or maybe sometimes on account of being a security officer.
  14. For me it is Enterprise - and for similar reasons as Discovery: Doing good prequels is no easy feat. You will always have to tangle with canon history, the acceptance (or lack thereof) in regards to updated visuals that might clash with prior works and the temptation of using established characters and concepts that simply shouldn't be tied to the new work for various reasons. Back when Enterprise started I still had hope that they would use the 'prequel'-situation for some serious storytelling in terms of giving us a front seat for the whole 'birth of the federation' thing. However, I quickly felt cheated by the elements of that which actually made it into the show. A lot of what happened didn't necessarily require for Enterprise to be a prequel - and in many regards they ignored or quickly abandoned interesting concepts and challenges. The transporter, that the captain initially wouldn't use on his dog was pretty much the go-to option about five episodes in. Warp Engines and Weapons felt very 'samey' to their modern counterparts, just with a lower version number. The grappler as an alternative to the tractor beam was perhaps the most iconic difference and to me it still felt underused. Star Trek is to me a vision of a better tomorrow. Something we aspire to achieve. Which is why I want new journeys and adventures to play out in the future, so that the story goes on and we can push some more boundaries, challenge what we considered to be the limit. I approve of exploring past events with flashback episodes every now and then, but as a whole I don't want to go backwards, I want to boldly move forward.
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