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  1. Join us for another in a series of interviews with winners of Duty Post awards from our recent 2021 Awards Ceremony. Our goal is to give you insight into how our fleet’s best simmers write and imagine their characters. This month we’re interviewing the writer behind Aine Sherlock playing a Human Female Security Officer assigned to the USS Resolution. She won the Natasha Yar Pin: “awarded to those security officers who have gone above and beyond the call of duty in protecting and preserving the lives of their crewmates, even at risk to their own.” DeVeau: Tell us a little about the writer behind the character — where in the world do you hail from? What sort of activities do you enjoy? Sherlock: I’m Jared, and I currently live in Knoxville, Tennessee. Originally from Puyallup, Washington. As for activities I enjoy, my friends joke my hobby is collecting hobbies. It really runs the gamut from carpentry and fine woodworking to (very recently) 3D modelling. I really enjoy working with my hands, so things like tailoring and watchmaking/repair are examples of things I like to do. Before the pandemic hit, I was working in a stained glass art studio where I was our primary metal and wood fabricator and specialized in stained glass restoration. Oh, and of course: writing. Can’t forget that one. Where do you get your inspiration for your character? Beyond the regulars in Star Trek itself, a lot of the personality, quirks, etc. come from a couple of people in my life that I am close to. Their lives and stories have inspired the character of Aine Sherlock from the very beginning. So quick shout out to “A” and “S” for being such close friends and allowing me to share in your lives! Part of the character that’s on the job, I take from my personal experience which, mixed with her personality, makes for an interesting blend that really brings her to life. What is the hardest thing about simming a security officer? As I mentioned above, bringing in my personal experience helps. But, putting that into the context of Star Trek, as the rules and regulations of Starfleet, can be a challenge. Security Officers in Starfleet really need to be thinkers. They need to be in control of themselves and be situationally aware so as not to be over-reactive. I feel that writing a Security Officer who’s always going for their phaser first is just wrong. It doesn’t fit the context of Trek. So doing that can be difficult. Your character needs to handle dangerous and potentially violent situations without being a loose cannon. You also have to be a bit of a diplomat. Being part of security could police or body guarding, have your character aware of personalities around them and how best to respond to those personalities, so they need to be flexible. There’s just a lot of potential layers to it. One thing I’ve thought about, but haven’t been faced with as the writer of Aine, is a mission where security isn’t really needed. To be the odd one out may be difficult, but I’ll figure out a way to fit in. What’s your favourite part about writing for a security officer? I’m not sure if this would apply if I had created a different character, but for me with writing Aine, it’s that she’s unassuming. She can get nervous in certain situations, but not when it comes to the job. When the team walks in and the second shortest person in the room is the Security Officer, well, I like that. It’s a lot of fun. I write here as being straightforward and knowledgeable in her field, and so far I’ve had a significant response to that. And getting to add some of my real-world knowledge/experience has been a lot of fun as I feel with this character I can do it easily without it ever sounding over the top or unrealistic. What are some of the biggest challenges you have for Aine, personally? She has some internalized issues. She’s still hiding some things and hasn’t fully opened up to anyone. Meidra being her closest friend, she’s heard more than others. On our last leave, I did a series of sims concerning an event in her past that was actually really tough to get out there. But even IC, only a couple of people really know the story. Over time, I feel she’ll open up more and more, but for now, she’s still fairly guarded. And I imagine in the future that may even reset depending on events in her life, like an old habit. One thing your captain mentioned during the awards ceremony was the way you show different sides to your character, including that a security officer can sometimes be vulnerable and make poor decisions. Would you share with us how you’ve shown that? So this one has been eye-opening. Talking before about “A” and “S,” I look out how both they were and how I was around the age that Aine is. Yes, she’s a trained Starfleet Security Officer, but she’s also still just a kid. She’s made mistakes. She will make mistakes. That’s life. I try really hard to show what she’s thinking. Times when the crew’s in an unpleasant situation and she’s focused on doing her job, but it’s oO Oh my god! What the hell is happening!? Oo on the inside. During shore leave, she does the things someone her age would do on their weekends off. Which isn’t always the best choice, but not necessarily bad. I don’t try, and hopefully never will ever write her as being a perfect person. What was your reaction when you learned you’d won the Natasha Yar Pin? Storytime! I was refreshing the forum each day of the awards ceremony, constantly. On the day of the Duty Post Awards, I was out for the day and never had a chance to check them. I get home, open my laptop, and Discord shows I was tagged in something. When I looked in the ship chat it just said, “Congratulations Aine Sherlock and Addison MacKenzie.” And knowing what awards were coming out that day, it just kind of hit me. I went to the forums to make sure and when I came back to Discord; I wasn’t really sure what to say other than to thank my crew. Yeah, I write the character, but the character wouldn’t be who she is without them. That they felt enough of Aine and myself to nominate me for the Natasha Yar Pin was good enough. Winning it was such an honor. And I thank them again! RESOLUTIONARIES! What advice would you give someone who wants to write for a security officer? Be humble with your character. That will spill over into the character. Being humble and focusing on the job, focusing on keeping your crew safe, that’s most important. Don’t have your character be the hero. No leading the charge, guns blazing. That’s just annoying. If you write your character not being ambitious about awards or promotions (of course have goals as the writer for your character), but just going with the flow and doing a good job to keep everyone safe and coming home is really where it’s at. It’s fulfilling to the character, and it’s definitely fulfilling as the writer and the only accolade you should be seeking. Thanks for your time, Lieutenant JG Aine Sherlock! You can read more about Lieutenant JG Aine Sherlock on the wiki. The post Duty Post Award Winner – Aine Sherlock, USS Resolution (Natasha Yar Pin) appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=rS-V5NtjemM:nbY1PVgFZQI:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/rS-V5NtjemMView the full article
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  2. AAVARO WILDS — The USS Juneau (NX-99801) went to the USS Grace Hopper’s help when some of its officers inexplicably vanished while investigating a freshly found Biome of Ring 42. The last time FNS reported on a crisis in the Aavaro Wilds, it was about missing officers from the USS Grace Hopper, which had been researching a recently found abandoned city. Since then, we’ve discovered that all of the officers were recovered alive and well, and are recovering from their experience. According to reliable reports, the century-old city of Deolia appeared to have some sentience and depends on its former residents for mutual existence. The arrival of Starfleet unintentionally awoke the uninhabited City. The City injected the officers with a special bio-tech that allowed it to telepathically express its specific requirements, coercing them into assisting it in waking up. The City began to take electricity from other biomes, but its primary objective was the USS Grace Hopper, putting the ship in danger. The USS Juneau was able to understand and respond to a soundwave communication from the City. Nonetheless, it took force to release the Grace Hopper from a crippling power drain. The officers later discovered that the City was urgently attempting to save the last of its people who were imprisoned in a malfunctioning stasis pod. They were the last of their genderless species, named Ix’O, and one of the original Caretakers of the City. Centuries ago, the inhabitants of Deolia fell into a cycle known as The Great Sleep, from which they never awakened. Except for one, they were all lost. Fortunately, the hardy species reproduce by a type of mitosis, which the Caretaker was striving to finish when they were found. A coordinated rescue effort including staff from both ships was successful in relocating the defective pod holding this individual to the Grace Hopper and assisting with its propagation process. We are happy to announce that the Caretaker is still alive and well, and that it is no longer the lone survivor of its kind. More of the city’s natural citizens are likely to return as the mitotic cycle continues. They will round out the unique symbiotic interaction with this amazing technological-organic biome. Perhaps in a few months, Deolia will be restored to its former grandeur on Ring 42, and we will discover the complete history of this wonderful City and its people. Furthermore, a device discovered from Lightside Station’s Mega-deck was Deolia’s stolen property. The technology was smuggled into the holodeck and was used to converse telepathically with the holograms and vice versa. The stolen technology has subsequently been reintegrated into Deolia by its Caretakers, completing the telepathic link between the people of this City. Written by T’Lea The post USS Juneau makes first contact with a sentient city during rescue operation on Ring 42 biomes appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=u1GgF1mbyRA:jFqssyw1ULs:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/u1GgF1mbyRAView the full article
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  3. At least the holodeck characters know what we're supposed to do 😄. I loved @Sival's last observation here.
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  4. STARBASE 104 — The crew of the Constitution believes that two holograms on board the ship have attained consciousness. The first is a Mark II EMH whose software was transferred from the USS Atlantis, while the second is known as the ‘holographic hair stylist’ among the crew. While the USS Constitution (NCC-9012-B) was docked at Starbase 104 for major repairs following her previous mission, the crew took advantage of the extended shore leave to attend to other matters. Commander Saveron was spotted entering the JAG offices of the starbase, evidently seeking legal advice, while one of the ship’s counsellors, Ensign Siance Thyar, was observed speaking with the family of one of the holograms. The actions that led the former’s programming, often referred to as ‘Mark Two,’ to extend and exhibit sophisticated learning algorithms were complicated, including a crewmember’s consciousness momentarily stored in the EMH software and interacting with it. Those affecting the hairdresser, known as ‘Georgio,’ were less widely recognized. There is precedent, particularly the acknowledgement in 2365 of an Android serving in Starfleet as having self-determination, and an EMH with an unexpectedly long run-time indicated the development of consciousness. A single occurrence may be considered an aberration, but if the crew can demonstrate the consciousness of these holograms and Starfleet and the Federation formally recognize them, what does that mean for all the other holograms in use across our society? Will each EMH necessitate its own separate computing core? Will we need the holographic characters’ consent to stop a holodeck program? “Recognized sentient species status and Federation membership would shield them from any attempts to change or delete their programming,” Saveron explained. Is it possible that a completely new intelligent race may develop, with us as its creators? Or are we already exploiting a slave race? Such a legal precedent might have a significant impact on how we employ artificial intelligence technologies. Written by Shrin’Tahla zh’Aim The post Sentient rights and citizenship sought for two holograms from the USS Constitution appeared first on StarBase 118 Star Trek RPG. http://feeds.feedburner.com/~ff/ufopsb118?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/ufopsb118?i=YN3gxsb3mxI:uwwdKeqBD4I:D7DqB2pKExk http://feeds.feedburner.com/~ff/ufopsb118?d=qj6IDK7rITs http://feeds.feedburner.com/~r/ufopsb118/~4/YN3gxsb3mxIView the full article
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  5. “You have been honored; you have been ordained, but you will never find the answers you seek here,” the elder warrior priest told Ar-Ghorvalei. Ar-Ghorvalei knelt on the cold, hard ground. “You mean in the seminary, Master?” An icy wind blew, and Ar-Ghorvalei shivered. “I mean in the world,” the elder replied, his black and white robes rustling in the wind. “Until you resolve the questions in your soul, there is no place for you in all of Efros.” A shiver ran up Ar-Ghorvalei’s spine, unrelated to the unrelenting cold. “But Master, where must I go?” His master’s gaze turned upward, and Ar-Ghorvalei followed it up to the night sky, where the stars seemed to glare balefully down upon him accusatorily. Ar-Ghorvalei shook his head, banishing the memories as he felt the thrumming of the transport docking with Starbase 118. He took one last look at the Starbase 118 map on his PADD and strapped it to his belt. The minute vibrations reminded him once again that his path has taken him into the Endless Sky. Grabbing his duffel from under his seat, Ar-Ghorvalei followed the other cadets off of the transport and onto Starbase 118. Ar-Ghorvalei and the other cadets had been transferred to Starbase 118 to await their cadet cruise assignments. The transport was a few hours early, so there was time to spare. Ar-Ghorvalei knew his long, white hair and facial tattoos made him stand out from many of the other cadets. The sounds and smells of the promenade nearly overwhelmed him when he stepped out of the turbolift. Starfleet Academy had been an experience for the sheltered Efrosian, but at least there was plenty of open air. Here, everything was tightly contained, the starbase temperature was uncomfortably warm, and Ar-Ghorvalei struggled against a feeling of claustrophobia. Some starship officer I’ll be if I get claustrophobic this easily, Ar-Ghorvalei thought to himself. He moved out of the direct path of traffic and took a few deep breaths, closing his eyes to center himself in this strange environment. He closed his eyes and practiced one of the basic meditation techniques he learned in seminary. He pictured the map in his mind and centered himself, imagining his own location on the map. Turning the map in his head, he visualized the layout of the starbase. His breathing slowed, and he felt himself enter a state of calmness as he centered himself in his new environment. Suddenly, someone slammed into him. “I’m sorry, I wasn’t watching where I was going. Are you alright?” Agitated, Ar-Ghorvalei opened his eyes. It took a few moments for his eyes to focus. A floral scent, some type of perfume, reached his nostrils first. The face in front of him was not close enough to be distinct, but was human and feminine. Long, reddish-brown hair hung loose. She was about a foot shorter than Ar-Ghorvalei, and dressed in the yellow of an operations cadet. “Yes, just a bit … tired; space lag,” Ar-Ghorvalei said, smiling and shrugging his shoulder. “You were in my Zero-G class, weren’t you?” the woman asked, in a strange, lilting accent. Ar-Ghorvalei shrugged, not wanting to admit to the weakness of his eyes. “There were a lot of students, and I’m not very good with human faces. Have we spoken before?” The woman shook her head, auburn tresses flailing. “It’s hard to talk when you’re careening wildly off the walls or trying not to be spacesick. My name’s Siobahn, by the way, Siobahn O’Leary. I’m an engineering major.” “I am Cadet Ar-Ghorvalei.” “Hungry?” “No, medical,” Ar-Ghorvalei said, confused. Siobahn laughed, and her laughter reminded Ar-Ghorvalei of the songbirds of his homeworld. “No, are you hungry? I’ve heard there are interesting restaurants here, and we’ve got some time to kill before the assignment briefing.” Ar-Ghorvalei gave her another puzzled look. “But why should we kill time? Starfleet’s mission is peaceful.” Ar-Ghorvalei puzzled look turned to one of consideration. “Or is this an Earth philosophical concept?” Siobahn laughed. “In a manner of speaking. It’s an expression. Lunch?” Ar-Ghorvalei smiled. He considered her accent, which he recognized as coming from an island from the continent of Europe on Earth. “There’s a place, Keal’s Pub, approximately 487 meters on the right. Would you care to accompany me?” Siobahn smiled. “Oooh, pub food; you read my mind! Come on!” Ar-Ghorvalei trailed after her. “No, my apologies, but I’m not telepathic. My abilities don’t encompass mind-reading.” The two were seated at a table in the back, where a rather attractive Betazoid waiter took their orders. Siobahn ordered lamb vindaloo, which Ar-Ghorvalei decided to try as well. After the waiter left, an awkward silence fell. “You’re an engineering major?” Ar-Ghorvalei asked, trying to break the ice. “Yes, I minored in helm operations.” Siobahn let out a deep breath. “But my heart’s really into taking things apart and putting them back together again. You? Medical, you said?” Ar-Ghorvalei nodded. “I was already a physician on Efros, as part of my seminary training. But the academy really allowed me to branch out my studies into other species. I specialized in xenobiology.” Siobahn leaned forward. “You said seminary training? Are you a priest?” Ar-Ghorvalei nodded again. “I am an ordained warrior-priest among my people. We are trained in the dual arts of martial combat and saving lives.” Siobahn whistled. “That sounds like a contradiction.” Ar-Ghorvalei shook his head. “Not so. They are both sides of the same coin. Warrior-priests were the leaders among my people since ancient times. It was our duty to protect our tribe, physically, spiritually and martially. Our world is harsh, and survival…” Ar-Ghorvalei paused, wondering how much he should say to a non-Efrosian. Their waiter arrived with the vindaloo, allowing a break in the conversation. Ar-Ghorvalei tasted the vindaloo. A sensation much akin to a supernova exploding occurred inside his mouth. “This…this is good!” he gasped. “But very…very hot!” He poured a glass of water from the pitcher on their table and gulped it down, then poured another. Siobahn laughed, then took another deep bite of her food, washing it down with synthehol beer. “Why did you decide to join Starfleet?” Ar-Ghorvalei paused, covering his hesitation with another glass of water. “To see the stars…” To touch The Endless Sky, a voice murmured inside him. “To discover new life, new civilizations…” to discover the answers I’ve sought. “The usual.” “You?” he asked, eating more vindaloo, then downing more water. “To make a difference,” Siobahn looked away. “I lost my older brother during the Dominion War. I felt I needed to pick up where he left off.” She paused. “So, what do I call you anyway? Ar?” “It is a prefix denoting my paternal lineage, so it would be the equivalent of calling you O’Leary.” “So, is Ghorvalei your given name?” “In a manner of speaking.” “May I call you Ghorvalei?” Ar-Ghorvalei blushed slightly. “That would be…a name a parent might use. Or a lover.” “Ah.” Now it was Siobahn’s turn to blush. “Ar-Ghorvalei, then.” Name: Ar-Ghorvalei Race: Efrosian Age: 28 Height: 5’9” Weight: 165 lbs. Identifying Marks: Pale blue tattoo lines across forehead, down nose and curving onto cheeks. Build: Slim, athletic
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