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  1. ((POTENTIAL SPOILERS)) This one intrigues me because I've heard people saying the thing that deters them from watching the show is how the technology seems so advanced compared to ships in the other shows ie The Enterprise-D. The thing is though an experimental ship would hypothetically have better tech than most, being as Discovery is set way before the Enterprise that doesn't seem accurate. Let's discuss some of the tech in the show. We start with the spore drive not much to say about that one it is an experimental drive which they state in the show, but then we have things like th
  2. I recently started doing research into my favorite ship/class: the Prometheus. It is my long-term goal to captain one, and I've recently picked up doing vector graphics and I'm trying to make deck plans for this beauty. However, I ran into some problems. The ship is supposed to have 15 (according to SB118 and Star Trek Magazine) or 16 (according to STexpanded; ignoring this) decks. According to our wiki and Memory Beta, the ship is 113 meters high. This immediately causes problems. The ship has the same amount of decks as the Intrepid class, which is only 64 meters high, so in theory the
  3. Title says it all. The fan project aims to create an actual to-scale version of the Enterprise-D deck by deck in Unreal Engine 4. They already have some amazing WIP videos and Oculus Rift support is in the works. I cannot possibly explain how exciting I am to see this progress and be following this project closely. http://www.enterprise3dproject.com/ https://www.youtube.com/watch?t=1&v=uK9ijZeHWjI
  4. https://www.inkshares.com/projects/trekonomics?ref=producthunt Not quite sure what to think about this...
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