Jump to content

Search the Community

Showing results for tags 'trek-ships'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to our forums!
    • Board Rules and News
  • Featured
  • Applications and Training
    • Prospective Members
    • Academy Training
    • Graduation Hall
  • Hall of Honor
    • Appreciations
    • Awards Ceremonies
    • Contest archives
  • News & Updates
    • Community News
    • Ship Mission Reports
    • FNS Headlines
  • Community Discussion
    • Trek Discussion
    • Poll of the Week
  • Community Collaboration
    • Graphics requests and Image Resources
    • Teams
    • Squadrons
    • Guilds
    • Duty Posts

Calendars

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Location


Interests


Current Post


Wiki user URL


Wiki character URL

Found 4 results

  1. ((POTENTIAL SPOILERS)) This one intrigues me because I've heard people saying the thing that deters them from watching the show is how the technology seems so advanced compared to ships in the other shows ie The Enterprise-D. The thing is though an experimental ship would hypothetically have better tech than most, being as Discovery is set way before the Enterprise that doesn't seem accurate. Let's discuss some of the tech in the show. We start with the spore drive not much to say about that one it is an experimental drive which they state in the show, but then we have things like th
  2. I recently started doing research into my favorite ship/class: the Prometheus. It is my long-term goal to captain one, and I've recently picked up doing vector graphics and I'm trying to make deck plans for this beauty. However, I ran into some problems. The ship is supposed to have 15 (according to SB118 and Star Trek Magazine) or 16 (according to STexpanded; ignoring this) decks. According to our wiki and Memory Beta, the ship is 113 meters high. This immediately causes problems. The ship has the same amount of decks as the Intrepid class, which is only 64 meters high, so in theory the
  3. Title says it all. The fan project aims to create an actual to-scale version of the Enterprise-D deck by deck in Unreal Engine 4. They already have some amazing WIP videos and Oculus Rift support is in the works. I cannot possibly explain how exciting I am to see this progress and be following this project closely. http://www.enterprise3dproject.com/ https://www.youtube.com/watch?t=1&v=uK9ijZeHWjI
  4. https://www.inkshares.com/projects/trekonomics?ref=producthunt Not quite sure what to think about this...
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.