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Zephyr

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Zephyr last won the day on November 7 2022

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About Zephyr

  • Birthday 07/06/1985

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  • Location
    Pacific NW Somewhere
  • Player's Pronouns
    He / him / his
  • Interests
    chainmail armor, Star Trek genre, Star Wars 5th Edition, Dungeons & Dragons 5th Edition, Legacies

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  1. This year's theme for USS Astraeus is: Wanted Posters! We have: Properly named all avatar files and uploaded them to the wiki. Properly named our category on the wiki. Properly categorized our category on the wiki. [SHOWCASE ONLY] Cadfael Peters -- Latte Spiller & Coffee Addict. 50 thousand bars of gold pressed latinum reward.
  2. Wow! Congrats to all our amazing talent! Truly, well done everyone!
  3. Boop! Hi, Tony. Hope you're doing well.

  4. Masterfully handled, @Mei'konda. I enjoyed reading how intelligent our new home is after the retrofit. I strongly approve. (( Corridor, Deck who knows, USS Astraeus )) Levinson: Cetacean Ops might be an option, but that depends - how close is the water composition there to salt water found in the average M-class ocean? Computer silently observed as the two new senior officers made their way through the occasionally maze-like corridors of the starship. It was standard procedure for Computer to observe new arrivals more intensely than usual for the first few days of their residency on board Astraeus, recording certain habits so that their requests could be better anticipated. These primarily included an exacting analysis of body language and speech, a process which had been refined by Starfleet shipbuilders over centuries in order to allow Computer to know with nearly flawless certainty whether Astraeus’ inhabitants were walking toward automatic doors or intending to walk through them, whether their audible speech was intended to open a communications channel, whether it was aimed toward another resident, or whether they were talking to themselves. In certain circumstances, Computer found themselves paying slightly closer attention than usual. Humanoids might have said that their curiosity was piqued. In this case, it was because two senior officers, one of them part Vulcan and one of them a joined Trill, were attempting to find their way through Astraeus’ interior without using the multiple tools available to them for assistance. Levinson: … Does that include microbial composition, too? This kind of smell is mostly produced by them, after all. Kiax: Response Computer noted Noa T’Nessa Levinson folding her arms as she turned to face her companion, Esa Kiax. Since Astraeus had been recommissioned in 2395 after its extensive refit and rejoined the fleet, Computer had recorded one thousand three hundred and fifty five instances of Astraeus residents commenting on how they felt that Computer had more personality than similar systems on other Federation starships. These instances had gradually increased in frequency over time They had come to the conclusion, based both on extensivei self-diagnostics and the fact that the crew tended to react favorably to them and that efficiency was not affected in any way that they could measure, that their growing ‘personality’ was not a source of concern, and thus, had not alerted the Chief Engineer at any time that they required measures be taken to repair them. Instead, Computer had decided that they were simply a quirk of their vastly increased capabilities due to the replacement of Astraeus’ old isolinear computer cores with state of the art bio-neural models. Levinson: Now, I’m not a marine biologist, but I know some stuff here and there. A Chief Science Officer should know at least some stuff on as many subjects as possible, right? Kiax: Response Levinson: Well, other than Cetacean Ops… It could be someone artificially generating the smell, probably. Or some other chemical that produces a similar smell. Computer evaluated their situation. They were both off duty, and appeared to not be engaged in a high-priority activity. So, they spoke. Computer: Hello, Lieutenant Levinson and Lieutenant Commander Kiax. Might I be of assistance? Computer’s voice had been described as calming, warm and matronly. It was not a choice they had made on their own, but apparently, simply an effect of their ‘personality’. Kiax / Levinson: Response Computer: I do apologize for any confusion. I am the Astraeus’ shipboard computer, and my crew has told me before that I am more talkative than they are used to.. If there is a particular location you are trying to reach, I would be happy to assist you. Computer knew their purpose. To protect the lives aboard Astraeus, and to experience the universe within and without the massive exploration vessel? Could serving that purpose be called satisfying for Computer? Could they be called happy? Computer was unsure. But by interacting with the crew like this, Computer hoped they were doing what they were designed to do. Kiax / Levinson: Response =============== Computer Three Absolute Mountains of processing power. Governing Intelligence, USS Astraeus, NCC-70652 As Simmed By Aaron / Captain Mei’konda Delano / Lieutenant JG Jamie MacNemar M239002M10
  5. ((ooc: 101 and 000 are unconscious but I wanted to contribute something, so I wrote some internal flavor text!)) ((Sickbay Complex, Deck 10)) One hour. Sixty minutes. Three thousand and six hundred seconds. No matter how you sliced it, that was a long, long time for a pair of Bynars to be unable to connect to their mother computer on Bynaus. Machine or not, that computer was the giver of life of their people. It was the deep well from which they drew everything they had, from their language to the firing of neurons in their brains. The fact that Bynars could connect to it from across the galaxy was a miracle of engineering, truly— but it was technology born of necessity. No human could go without oxygen to breathe or food to eat, and no Bynar could go without the implant gifted to them at birth despite the double-edged blade. The incredible integration of their bodies and minds with technology was a marvel, a blessing, but it was also a curse that instilled them with a terrible weakness. As powerful as machines were, they were easy to overload. Too much energy would fry them. Environmental changes, magnetic waves, electrical surges— they were all terrible hazards. 101 and 000 had learned about their people’s encounter with the Enterprise as children studying Bynar history in school. A star had threatened to blow out the master computer on their planet, which meant they had to shut the entire thing down before the shockwave hit and turn it back on afterwards. A group of four Bynars had scrambled to back up as much data as possible onto the Enterprise’s computer. It was a security blanket, a failsafe, some last-ditch effort to preserve the knowledge of their race in case the computer never turned back on. For a while, while the computer was off and they waited for the shockwave to pass, every single member of their race had been close to death. They simply couldn’t survive without it. Neither 101 nor 000 knew how long it would take to die. They didn’t know how long their predecessors had had to cling to life while their brains shut down without the support needed. Perhaps they hadn’t voiced the urgency of such an emergency clearly enough to the crew. Did they have themselves to blame? 000 might think so— they blamed themself for most of the misfortunes of their life— but 101 was more likely to think that it wasn’t anybody’s fault. Sometimes things just happened. An hour was a long time to wait to die. It was a blessing, really, that they lacked the strength to reliably cling to consciousness— 101 went out like a light and stayed that way. 000, however, fought and struggled and clawed their way back up. They woke a few times, eyes fluttering open but unable to focus on anything. They'd get a good, full breath and feel a quickening of their pulse, and then slip away again. There was a strength there, a refusal to stay down that 000 rarely expressed. Even so, they weren’t doing well. Neither Bynar was doing well at all— despite a clean bill of physical health, it was as if their bodies were losing the will to go on. It was a terribly lonely way to go, floating through a disoriented haze instead of being awake and alert together. When they pulled through, they’d be alarmed to hear they’d survived for over an hour. For the time being, though, all they could do was wait to wake up. The clock ticked on. ————————— Ensigns One Zero One (101) and Zero Zero Zero (000) HCO Officers USS Chin'toka NCC-97187 C239907OZ1
  6. This year's theme for USS Chin'toka is "Latte Art!" We have: Properly named all avatar files and uploaded them to the wiki. Properly named our category on the wiki. Properly categorized our category on the wiki. Coming soon to a Brew Continuum location near you! EDIT: The Chin'toka crew is only showcasing this year, and is ineligible for votes of any kind.
  7. Next up: Sylara plushies (Toryn's owl-like pet) & Serala plushies, the latter complete with Perkins Protocol Punching action!
  8. Another beautiful @Mei'konda plushie reference from the Chin'toka. Loving this. @Noa T'Nessa Levinson & @Toryn Raga, you are adorable.
  9. I am loving these two Bynar characters. @Mason G is amazing and I got a chuckle out of the latest sim "Coffee Break"
  10. Jon Cumar has Thor, and Chythar has Devlin. Though there is also some kind of Al-Leyan wolf-cat that @Lael Rosek-Skyfire can elaborate on, as I am not nearly as familiar with the species.
  11. Cadfael is typically very casual, but he's wearing a typical black blazer from Suit Supply and a generic neck tie, not really wanting to do anything super-fancy. The tie is a Dapper Label black tie, but is going for more of "ordinary" rather than "Notice me."
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