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StarBase 118 Staff

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  1. The staff of UFOP: SB118 would like to congratulate all who saw their hard work and dedication pay off this month. Please be sure to congratulate these members when you see them around the forums and chat room! CONSTITUTION Ravenna Carter to Lieutenant JG Lazarus Davie to Lieutenant JG Yito Seja to Lieutenant Commander Edward Spears to Lieutenant Commander EAGLE Kano Risha to Lieutenant JG Quentin Collins to Lieutenant Hal Mika to Lieutenant Commander Kayla Drex to Lieutenant Commander The post Promotions for November appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  2. Every month, the Academy staff works to compile the statistics about our recruiting and training for the fleet’s informational purposes. Let’s take a look at how we did as a fleet in November. This first graph depicts the number of applications that we have received each month this year. The month of November saw six new applications which is an increase from the two previous months. The following chart shows how our new members found us, according to their application: This final graph shows how many people graduated from the Academy during the month of November. The fleet only saw one graduate during the month of November. This marks November as the month with the lowest pass rate so far this year. We did however have one applicant who applied in November but whose training did not conclude until after the start of December. December is looking up with a number of new applications and two training groups on deck already! These new recruits are the lifeblood of our community. Without them, it becomes difficult to keep our ships fully crewed and even more difficult to grow the fleet. If you’d like to help us recruit more members and grow our fleet, you can join the Publicity Team using this form. The post Applications and Academy Graduates for November 2019 appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  3. This month we’re interviewing the writer behind LtCmdr. Kayla Drex, playing a Human female Science Officer assigned to the USS Eagle. She won the Cochrane Award: “Given to those Science officers who have contributed greatly to the advance of science in the midst of their Starfleet career, by staying knowledgeable about their field, participating in the community of science, but most importantly, by placing their knowledge at the service of their ship and its mission.” FORTUNE: Tell us a little about the writer behind the character — where in the world do you hail from? DREX: I live in Richmond, Virginia. I’ve been here since 2009 when I moved up to finish my undergrad at Virginia Commonwealth University (Go Rams). Your Captain has praised your ability to introduce realism into the scientific portion of Star Trek and your eye for details. Have you always been drawn to the Science field? Some of my favorite Trek characters have always been scientists. I was a high school science teacher IRL too. I believe there’s a beauty and wonder in asking discovering new ways of seeing the universe. It’s been said that truth is stranger than fiction, but I would go a step further: The reality of something mysterious, once explored, often becomes more wondrous and mysterious. Even more than that, the more we know about something, the more entwined everything in existence becomes with everything else. I’ve heard (non-scientifically-minded) people say that science can be cold, calculating, and impersonal, but when you realize that the movement of quarks and atoms mirror the movements of whole galaxies … Sorry, can I have a tissue? ::wipes eyes:: Sorry, but seriously – We’re part of something amazing. If I can help people better see that, and as a result realize that their lives have greater significance than they could ever imagine, I’ve done something good. … wait. What was the question? Oh right. Yes. I like science. Interesting! Is there one field over the others that you prefer? Like Physics, Bio, Chemistry, etc.? Probably orthodontics. Ok, maybe not. I really love astrophysics and quantum theory. It all goes back to what I was saying before about how interdependent and entwined everything in the universe is. Looking at theories like entanglement theory and special relativity, it blows my mind that every action not only has an equal opposite reaction, but has a sympathetic reaction you may never know about, but is nevertheless real, important, and integral in the dance of the universe. When you first made Kayla, did you ever envision being where you are now? Honestly? Yes. Kayla was made originally by taking parts of my own personality and focussing on them until they became the central defining characteristics of who she is. I have always been thirsty for new knowledge and discoveries of new ways by which to see the world, my life, and the human condition in general. Kayla takes that to the next level … cuz space. Kayla’s just been promoted, which is great, but in my mind, as long as she can be a bright spot in the blackness of space, she could have stayed an Ensign forever, and I would have been just as happy. Seeing Kayla succeed has been encouraging to me OOC, because since she was made from parts of me, her success means that I have it within myself to change the world. It was mentioned you’ve participated in a few of the cross-fleet activities! Is there one that stands out above all the others? Or maybe one that you just enjoyed more? I wrote several backsims about Kayla’s Academy days. Those were fun. I like building backstory that not so much dictates present decisions, but helps to show motivation (that I may or may not already have had in mind) for present Is there something you’d like to say to any aspiring Science officers out there with stars in their eyes? Don’t blink. Those stars are the future. Don’t ever lose the wonder of the unknown, regardless how much you learn. There is magic out there, and we are the ones to find it. Thanks for your time, Lieutenant Commander Drex! You can read more about LtCmdr. Drex on the wiki. The post Duty Post Award winner – Kayla Drex, USS Eagle (The Cochrane Award – Science) appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  4. Congratulations! You’ve got Beta shift free today. Good thing too – there’s supposed to be a concert aboard. You’re not sure who will be playing, or what they’ll play, but you’ve got high hopes for something good. If you entered the concert hall, and watched the performer(s) of the evening step onto the stage, who would you be most excited for? Would Data and his violin interest you? Perhaps Harry Kim and his clarinet would earn your applause? Maybe Spock and his famous Vulcan lyre would soothe the nerves of a challenging day? Could Uhura’s famous vocals do the job? What Starfleet officer’s concert would you most enjoy attending? Click here to submit your vote, and don’t forget to leave a comment! The post Poll of the Week: Starfleet Concert appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  5. November saw the fleet shrink a little more as we say farewell to the Astraeus. With this ebb and flow natural to a game like ours, this November actually saw an uptick in sims while we brought simmers closer together. The fleetwide average this month was 192 sims, for a total of 1,535 sims across all active ships. This just proves that we’re still weaving some great stories as we head into the colder season! This month, the USS Eagle once again leads the pack with 260 sims written. Just behind them are three other ships, the Gorkon with 232 sims, the Atlantis with 230 sims, and the Constitution with 230 sims. Fifth place goes to the Veritas at 191 sims, with Ops just on their tail with 190 sims. The Embassy put in a good showing as well with 134 sims this month. Where will we stand next month? Keep simming strong and December will show! Check out some of the highlights of this past month’s simming through our Appreciations forum, where you and your fellow members can nominate sims, great quotes, and other memorable moments for the rest of the fleet to enjoy! The post November 2019 Post Counts appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  6. We’ve heard from some members that it the difference between our News Team and FNS teams can sometimes be a little confusing, so we’re here with a quick explainer to help clarify what you’d be doing if you joined up on either team: Community News Team This team is focused on helping to populate our Community News on the main website. Content for this team includes things like interviews with current members, updates about upcoming events like chats or award ceremonies, promotion announcements, and new podcast episode announcements. This team is important for a number of reasons. Because it posts as often as possible (ideally once a day), it helps to keep our website updated – showing prospective members, and Google, that we’re an active community. And it helps keep the members of our fleet updated about important news and events. Members of the News Team are expected to help write at least one article a month for the Community News feed. Federation News Service (FNS) This team straddles UFOP: SB118 as well as our spinoff sister site, the Federation News Service – an In Character journalism outlet reporting on things that happen in the Star Trek universe that we play our game in. You can think of it as another way of simming, telling similar stories but from the angle of a journalist writing a story as if it were for Associated Press or some other news syndicate in present day. This team is important because it helps build out our shared universe, while also acting as a funnel or feeder site for our role-playing community, leading prospective members to find us by first reading FNS stories! Members of the FNS Team are expected to help edit the monthly plot summaries submitted by our fleet of ships, and to also contribute an FNS story as often as possible. Join a team and help out Both teams are looking for eager members who want to assist the fleet and are critical parts of keeping our site active and recruiting new members. If you’re willing to help out, submit the form below to let us know and we’ll get back to you as soon as possible! Your preferred email address* Your primary character name*Your current ship*Please choose...USS AtlantisUSS Constitution-BUSS EagleUSS GorkonUSS VeritasDuronis II EmbassyStarBase 118 OpsWhich team would you like to join?*Community News (OOC feature articles)FNS (In Character stories about Trek universe)BothCommentsThis field is for validation purposes and should be left unchanged. The post What’s the difference between the News Team and FNS? appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  7. It’s that time of year when we think about giving back to the people, and organizations that enrich our lives and make them more enjoyable. Who’s brought joy to your life, and how can you thank them for being a part of it? We’re thankful for everyone who helps us build and maintain this community on a day-to-day basis, writing thrilling and beautiful stories about characters we’ve come to love and even, in some cases, love to despise! In particular, we want to take a moment to thank those members who’ve donated over the past few months to help us continue toward our 2020 fundraising goal: Jo Marshall, Kayla Drex, German Galven, Ferier Kian, Oddas Aria, and Genkos Adea! It costs nearly $1,500 a year to pay for the software, servers, and domain names that keep our website online. And all of that money, every year, is raised by our faithful membership and all of that money is used only for maintaining our community assets. Now we’d like to ask you to join these funding members and help us toward our goal. We still need to raise $709 before May 1, 2020, to ensure we have all the funds we need to pay for our next hosting bill. Can you contribute $10, $20, or $50 today? We never see your credit card information, and your donation is processed securely by Stripe. The post We’re thankful for these donors appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  8. We invite all members of our community to join us in the Discord chat room this coming Sunday, for our regularly scheduled get-together, where we’ll talk about what’s happening around the fleet, learn more about each other, and discuss Star Trek! The chat starts this Sunday, December 8th at 10am Pacific, 1pm Eastern, 6pm UTC. Click here to see the start time in your zone, and add this event to your calendar. This chat is open to all and casual, so feel free to come and go as you please. See you there! The post Join us for the fleetwide chat this coming Sunday appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  9. Join us for another in a series of interviews with winners of Duty Post awards from our recent 2019 Awards Ceremony. Our goal is to give you insight into how our fleet’s best simmers write, and imagine their characters. This month we’re interviewing the writer behind Lieutenant Commander Genkos Adea playing a Betazoid Chief Medical Officer assigned to the USS Gorkon. He won The Prantares Award – Medical, given to those medical officers who have moved beyond competence to display a true gift for the healing arts in the context of space medicine. The officers given this award should display the ability to keep a steady hand in the often hazardous conditions in which they must practice, as well as the willingness to risk their own life to save the lives of others. FORTUNE: Tell us a little about the writer behind the character — where in the world do you hail from? ADEA: I am a Brit, from the rainy south east of England, where I work as both an aspiring theatre director, and a museum guide. One I do for the love, and the other for the money… But I really enjoy both. What advice can you give to other Medical officers in the fleet who are striving to sim realistic characters? Interesting question. I would say; never rush anything. Take your time writing every scene and checking it over for mistakes. Also, when looking at medical-themed sims, operations or procedures, look at how we do things now. For example, I wrote a sim last year where I needed to replace a character’s liver. I studied how we do that in the modern age, and then Trekified it. It’s still to this day one of my favourite sims I’ve written. Medical is a pretty difficult position to play, in this reporter’s view. But I see that your Captain mentioned your quest to find a cure for Rushton’s disease in a recent mission, and that you found a way for other non-med folks to help out. How were you able to accomplish that? I suppose it’s a case of delegation; remembering that although your character is an expert medic, everyone in Starfleet does have some basic medical training. So if there are little tasks that they can do, like staunching a wound, wrapping bandages, or pressing a hypospray to someone’s neck, then allow them to do that. I also found adding threat helps, so adding an outside threat that the other characters in the scene have to deal with whilst you deal with the medical emergency. What would you say has been the biggest turning point for Genkos? The moment that he truly felt like a character that’s come to life? I suppose for me, it was a moment in his very first mission. I casually wrote a snippy retort to a Romulan NPC, which I fully admit I wrote to be funny, not because it was in keeping with his character. The character reacted badly, so then did a lot of the Romulans, and a woman was beaten almost to death because of his words. Genkos then rushed to save the woman, allowing me to write some of my earliest “medical” sims which was great, and has since informed his attitudes towards Romulans, and has also allowed me to explore the fallout of a careless word. Let’s say it still weighs heavily on his conscious, even now. What would you say is the hardest part of simming Genkos, or a medical officer in general? And would you say it’s gotten easier or something that’s still a bit of a struggle? Ooh; good question. The hardest part is definitely, for me, keeping check-ups interesting. I’ve found it is a good way of introducing new members to your crew; send them to sickbay for a one-on-one! It allows them an excellent chance to explore their character, without the pressure of a high-stakes mission. The only problem is that for a medical officer, these can get rather repetitive, so you have to keep finding new ways of making them interesting (that aren’t necessarily giving everyone in the crew a fatal disease). I’ve found that humour is a great way of doing that, and it has the added benefit of putting the newbies at their ease. Last question: As with any duty post, it takes research in order to learn more about what is required. Has learning more about medical influenced your life? Are you going to be… the real Doctor Adea? There’s no way I’m going to be medical professional any time soon; I’m rather squeamish so I am often pushing myself just writing about the stuff. However it is fascinating to look at medical advancements and seeing what Trek advancements aren’t that far off! Thanks for your time, Lieutenant Commander Adea! You can read more about Lieutenant Commander Adea on the wiki. The post Duty Post award winner interview – Genkos Adea, USS Gorkon appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  10. They’re after you! You duck and dodge through the cave system that is your lair, desperate to get to your lab. Once you’re there, you will be safe. But they’re catching up – those confounded Starfleet security people! Why did they care about what you did? Who were they to tell you that your scientific pursuits were illegal? And what did you care about a broken treaty or two? You are on the cusp of greatness! At last, the neutronium-laced door seals behind you, and you can complete your experimentation intact. You pour the last vial of green, bubbling goop into the vat, wait for the concoction to boil, and then take a single animal of your choice, along with a purring tribble, and throw them in. What comes out is up to you… This week’s question asks you which Terran animal you’d like to see crossed with a tribble! Head to the forums now to vote on your favorite. Be sure to leave a comment in the thread! The post Poll of the Week: Tribble Crossbreeding! appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  11. What is token tagging? Token tagging is a phrase that you probably have never heard of before, but have probably been taking part in without knowing it. Put simply, token tagging is when somebody is tagged in a scene, without fully engaging them. Let’s look at some examples: A scene is being played out between three players. Two of the players are leading the scene by doing most of the talking/action, leaving the third person with tags that require only yes or no answers. As they are only being left token tags that prevent them from taking part in the fun/action, they are going to feel their input is not required and will be less engaged in the scene. A small group of players are tagging out a scene and leave only one optional tag at the bottom of the scene. The person leaving the tags thinks of them as an invitation – we think you may be interested, so come and join us if you want. However; the person who the tag was for may think that the tag for them was an afterthought because there is only one tag, which is not a lot to work with, especially if you are already struggling. Marathon sims are where one writer takes up too much of a scene, writing out a large part of it on their own and dominating it, frequently leaving a long string of tags. This can leave other writers feeling as if they are not as important and are merely along for the ride. Token tags are something that nobody ever sets out to leave, as when we tag others we are doing it with the intention to include them. There is nothing inherently wrong with token tags, although it can lead to frustrations from the recipient, who could already be feeling frustrated and possibly overwhelmed. What to do about them? The best thing that you as a player can do about token tags is to be vigilant and aware of when you are doing it. Instead of leaving a single tag at the end of a scene, inviting someone to join in, write a small OOC note, or better yet reach out to them via email or Discord. On the other end, if there is a scene that you would like to get involved in, and it makes sense that your character could be in the location, then either jump in or reach out to those involved. Some players are reluctant to get involved in ongoing scenes, feeling as if they are stepping on toes, so that small reassurance can be a great boost for them, and can help them feel more engaged in their simming. If you find yourself going to use a token tag, try instead take a few minutes to work out how you can turn it into a tag with more substance, something that draws them into the scene and gives them an opportunity to really respond. For example: She wrapped her fingers around the steaming cup, feeling the warmth radiate through her fingers. It was only a simple combination, hot milk, cocoa and sugar, but for Alison it was one of the greatest pleasures in the galaxy. Depending on how bad her day had been, she sometimes liked to add a little extra, like marshmallows or cream. The chocolatey scent rising up, filling her nostrils with the sweet aroma. Jones: Mmm that is good. ::She placed the cup back down and looked up to her colleague.:: So you were saying that your brother has just applied to the academy. That must be exciting for you. Smith: Response As she chuckled at the man’s response, she spotted Ensign Ellison stood over by the counter, looking rather lost. She held up a hand and waved her over. Alison had only briefly met the new ensign when they bumped into each by sickbay during her first week, but that wasn’t going to stop her getting to know her fellow engineer. Jones: Ensign, care to join us? Ellison: Response Jones: Of course not, Lieutenant Smith was just telling me about his brother. Please, take a seat. Ellison / Smith: Response Jones: And how about you Ellison, how did you end up an engineer? Ellison: Response The post Writers Workshop: Token Tags appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  12. The Podcast Team has been hard at work putting together another stellar edition of news and entertainment from around the fleet: Edited by Ensign Lazarus Davis with voice talent from Lt. Commander Geoffrey Teller and others! Timestamps: Introduction by Lt. Commander Geoffrey Teller – 0:00 Laser Focused with Ensign Lazarus Davis – 1:11 Halloween Avatars Past by Lt. Commander Lael Rosek – 5:00 Trek Ads by Lt. Commander Geoffrey Teller – 8:10 5 Terrible, Horrifying Deaths in StarBase 118 History by Commander Kelrod – 9:27 Credits – 17:00 The post Listen to our latest podcast! appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  13. Starfleet captains face no shortage of challenges. At the end of the day, the fate of the ship and their crew are their responsibility. A commanding officer has to be good at juggling multiple responsibilities at once and managing the ship’s daily activities. Keeping a starship with a crew in the hundreds under control can be a daunting task. But which captain is best equipped to handle the challenges of planning a road trip? Your answer might vary based on what kind of trip you would want to go on. If a quiet trip touring monuments, museums, and national parks is something that you would want to see, perhaps a road trip planned by James T. Kirk wouldn’t be your first choice. A road trip with each captain would also have its own unique challenges. Taking a road trip through the Delta Quadrant could take decades stopping at every tourist trap and road stop along the way. Which captain would plan the best road trip? Click here to head to the forums now and vote in this week’s poll. Be sure to leave a comment in the thread! The post Poll of the Week: Are We There Yet? appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  14. Please welcome our newest Academy graduate to the UFOP: StarBase 118 fleet: Karen Strong! The post New Academy Graduate appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  15. Every month, the Academy staff works to compile the statistics about our recruiting and training for the fleet’s informational purposes. Let’s take a look at how we did as a fleet in October. This first graph depicts the number of applications that we have received each month this year. The month of October only saw four new applications. This ties September as the month this year with the fewest number of new applicants. The following chart shows how our new members found us, according to their application: This final graph shows how many people graduated from the Academy during the month of October. The fleet saw four graduates during the month of October. This number includes one applicant who applied during the months of September, and we had one applicant from October whose training did not conclude until after the start of November. These new recruits are the lifeblood of our community. Without them, it becomes difficult to keep our ships fully crewed and even more difficult to grow the fleet. If you’d like to help us recruit more members and grow our fleet, you can join the Publicity Team using this form. The post Applications and Academy Graduates for October 2019 appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  16. Beyond Starfleet and the Federation government, there are plenty of career paths that citizens of the Federation can follow. Entrepreneurs like Quark and Joseph Sisko can start their own businesses and hone their skills in the field of their choice. The galaxy is a big place wand provides opportunities for everyone to partake in what the Ferengi call the Great Material Continuum. Major Federation space stations like Deep Space Nine are a promising site for future business owners of the Federation. Deep Space Nine had the Promenade, home not only to Quark’s bar but also a variety of other stores, dining establishments, and other centers of civilian life on the station. Whether you were looking for a few alterations to your dress uniform or a nice meal at the Replimat, you could find what you were looking for on the Promenade. Our very own Starbase 118 has its own center of commerce and civilian life, the Commercial Sector. This section of the starbase has been well-documented on the wiki, where you can see some of the establishments that have opened on the starbase over the years. It’s always good to have career back-up plans. Perhaps if a career in Starfleet doesn’t work out, your character could try their hand at starting their own business on the starbase. Perhaps your character has always wanted to be a restaurateur or a tailor. What kind of business would your character run in the Starbase 118 Commercial Sector? Click here to head to the forums now and vote in this week’s poll. Be sure to leave a comment in the thread! The post Poll of the Week: Space Entrepreneur appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  17. As we bid the USS Columbia a fond farewell, we see that our post totals are reflected in this part of the big picture. In October we saw a fleet average of 165 sims per ship, for a total of 1487. These are still strong numbers for this time of year, proving the resilience of our sim family and amazing storylines. This month, the USS Eagle leads the pack with 205 sims written. Following very close, with 203 sims, is Starbase 118 Ops, showing a spike in activity as the crew jumps into their latest story. Right behind them comes the Veritas, maintaining third place for the second month in a row. Check out some of the highlights of this past month’s simming through our Appreciations forum, where you and your fellow members can nominate sims, great quotes, and other memorable moments for the rest of the fleet to enjoy! The post October 2019 Post Counts appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  18. Despite some characters’ appearance to the contrary, uniforms can’t stay on forever. At some point, they’ve got to come off, which means, generally, that something else goes on. Some will, of course, value the freedom their off hours permit to express themselves through their attire, or at least enjoy the comfort of less formal clothing. Others prefer the simplistic- why go to such lengths when a t-shirt and jeans would be more efficient? Some my prefer garb of a religious or cultural nature- Vulcans appear to enjoy an affinity for flowing robes and the like. What does your character like to wear off-duty? Click here to go directly to the forums to submit your vote, and don’t forget to leave a comment! The post Poll of the Week: Off Duty Wear? appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  19. The pumpkins have been carved, the candy’s been purchased, the orange and purple light strings have been hung by the fire with care. Now all that’s left to do is announce who won this year’s Halloween Avatar Contest! Just to reiterate how this works: We have one judge from each ship in the fleet review all the entrants, and rank each ship against the others on two metrics: Originality and Design. We add those two scores together and then multiply it by the crew’s participation in the contest – ships with fewer participants are marked down a certain percentage for each player who doesn’t participate. (We did discount players who had accessibility challenges.) I’m very happy to report that six out of our nine installations had 100% participation, and another had 91% participation, so a great year for fleet-wide participation in the contest! Unfortunately for some of the crews that didn’t have full participation, that number did end up affecting their ranking. Keep that in mind for next year! Without further ado, click here to see who won this year’s Halloween Avatar Contest, and congratulate the winners! The post The 2019 Halloween Avatar Contest award winners are… appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  20. Please welcome our newest Academy graduates to the UFOP: StarBase 118 fleet: T’Pam! The post New Academy Graduates appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  21. Attention all hands! This past July, we announced that the fleet would begin a process towards dropping the use of double colons before narrative text unless it is for actions written within dialogue (“in-line actions”). You can read more about why we are making this change in our previous announcement. Essentially, instead of formatting your narrative text like this: ::Crewman Taz Shandres cautiously stepped into the eerie confines of the freighter’s engine room.:: Shandres: ::taking deep breaths:: oO It’s so dark in here. You can hardly see anything! Oo ::As Taz walked through the area, though, she saw a diagnostic panel. Its display was dimmed but still showing signs of life.:: Shandres: Hey! ::looks back over her shoulder:: I found something, sir! You would write it as simply: Crewman Taz Shandres cautiously stepped into the eerie confines of the freighter’s engine room. Shandres: ::taking deep breaths:: oO It’s so dark in here. You can hardly see anything! Oo As Taz walked through the area, though, she saw a diagnostic panel. Its display was dimmed but still showing signs of life. Shandres: Hey! ::looks back over her shoulder:: I found something, sir! Four ships in the fleet have already been simming in the new format for the last few months. Today, we are announcing that the fleet as a whole will be moving to the new standard on Friday, November 1, 2019. Your captain and first officer will be able to help guide you through the transition if you have any questions. Again, the heart of the change is simply removing the double colons from narrative text unless it is for in-line actions written in dialogue. With this change, we hope to make our simming format more accessible for both new members and those who may read your sims outside of your daily simming, such as in general RPG simming contests, writing workshops, and other venues where the wonderful writing of our community is showcased. If you have any questions about the format changes, let us know in this forum thread! The post Revised Script Format Begins November 1, 2019 appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  22. We’re here with another interview with a newer member of our community. The title of this column is “Lower Decks,” hearkening back to the Star Trek: The Next Generation episode titled “Lower Decks,” in which junior officers aboard the Enterprise-D speculate on the reasons for recent unusual actions taken by the command crew near the Cardassian border. This month’s interview is with the writer behind Lieutenant Lorian Lovar playing a Vulcan male Science Officer assigned to the USS Embassy. GALVEN: Thank you for allowing me to interview you! Could you tell us a little about yourself for our readers out there? LOVAR: (Writer) Thanks for having me! I’m definitely a huge trekkie, which I’m sure is a surprise to everyone here. I love all kinds of sci-fi stuff just in general actually. I’m also an avid gamer, coder, and dnd player. (Lovar) I’m happy to be here! As you mentioned I’m a Vulcan science officer, but I don’t practice emotional suppression. Not too much anyway. I love cracking jokes with my crewmembers and gardening. I’m a botanist you see, plants are my passion. I’m lucky that I was able to be assigned to the Embassy after my leave, they have such a nice garden. Let’s see, what else… Oh! I have a cat named Captain Patches and I love him. What has been your favorite moment writing with UFOP: StarBase 118? My favourite moment has to be when Lorian found out about his brother’s disappearance. Simming the raw emotion behind his actions, the complete grief he faced. I think it was some of the best writing ever I’ve done. Do you take any inspiration from movies/TV/books when writing for your character? Oh absolutely. I use Paul Rudd’s likeness for Lorian so obviously I make the occasion Antman reference. I’m trying to watch [...] his stuff to get a feel for the kind of comedy Rudd does so I can implement but I also like to add in my own stuff. Now Lorian isn’t the typical Vulcan and will use a rather strange emotion that most of his species don’t and that’s a sense of humor. How are you using that for character development? It’s definitely a fun tool to use while writing. Obviously he was never taught how to handle emotion because he grew up on Vulcan, all he knows is suppression. So when something bad or really good happens he’ll often overreact a little. It allows for really emotional dialog and descriptions from the character when the need arises. It can also make for some really comedic scenes. Out of all the number of duty posts, you chose science officer. What advice can you give new and older members who want to choose that particular duty post? Try to specialize in something you aren’t familiar with and learn along the way. I personally have never had an interest in botany but chose it so I could learn something new. It’s been an interesting journey of knowledge for me to be honest. And lastly, do you personally have aspirations in the fleet? Are there any OOC activities you’re associated with, or any you’d like to join? Well I’m secretly planning a coup to take over Star Fleet and install a new Vulcan empire… I’m kidding of course, but I’d definitely like to advance enough to get my own ship. That seems like the end all be all for Lorian. As for OCC activities I’m not in any at the moment but I’d love to join one. Thanks for your time, Lieutenant Lorian Lovar! You can read more about Lieutenant Lorian Lovar on the wiki. The post Lower Decks Interview: Lieutenant Lorian Lovar, USS Embassy appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  23. Halloween approaches! The forum is full of Halloween avatars. It’s a great time to watch scary episodes of Star Trek and enjoy all things Halloween. One thing that Halloween and Star Trek have in common is monsters, especially the original series. Whether it be the ghost of Jack the Ripper, the first appearance of the Gorn, or the M-113 creature featured in the very first episode of Star Trek, there is no shortage of monster of the week style aliens. A few of the aliens seem to take some classic Halloween creatures. The M-113 creature is a kind of sci-fi vampire that drains its victims of salt instead of blood. Kirk and his crew faced off against a telepathic ghost of various serial killers throughout the ages. And Voyager had its very own zombie who just couldn’t seem to stay dead, Ensign Harry Kim. Legends of vampires, ghouls, goblins, werewolves and other monsters have been with us for a very long time. Frankenstein arguably created the entire genre of science fiction. Surely there’s inspiration for a new alien of the Trek universe in these classic monster stories. This week, we want to know what you think! Which Halloween monster do you think would inspire an interesting alien? Click here to head to the forums now and vote in this week’s poll. Be sure to leave a comment in the thread! The post Poll of the Week: Monster Mash appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  24. We’re here with another interview with a newer member of our community. The title of this column is “Lower Decks,” hearkening back to the Star Trek: The Next Generation episode titled “Lower Decks,” in which junior officers aboard the Enterprise-D speculate on the reasons for recent unusual actions taken by the command crew near the Cardassian border. This month’s interview is with the writer behind Lieutenant Junior Grade Ghant Xerix playing a Betazoid/Risian male Helms Officer assigned to the USS Gorkon. GALVEN: Thank you for allowing me to interview you! Could you tell us a little about yourself for our readers out there? Xerix: My name is Johnny and I write for Ghant Xerix, a young officer from a noble house of Betazed. I’m also an entrepreneur, husband and father of two children. What has been your favorite moment writing for UFOP: StarBase 118? Probably a joint post between myself, Ukinix and Rahman involving some dancing with a Betazoid noblewoman. They are great writers and it was a lot of fun. Do you take any inspiration from movies/TV/books when writing for your character? Lwaxana Troi, rather heavily. She is a wonderful canon resource for the race, and the nobility. I also model Ghant’s love life after hers. Also a book called the Battle of Betazed. Wonderful exposition on the culture, particularly during a dark time. No spoilers, but the decisions they made about fighting the enemy showed such determined compassion in the face of a cruel enemy. Really sets them apart as a race. Out of all the number of duty posts, you chose helms officer. What advice can you give new and older members who want to choose that particular duty post? Do a bit of research on attack patterns. Learn the terms like port, starboard etc. Helm, and especially HCO is a wonderful position. How do you set your writing style and where do you improve most on Xerix’s character development? I have a pretty poor education, so my writing has come via trial and error, and aping better writers than myself. Since I’ve joined the Gorkon, it’s really pushed me to improve my characterization of Ghant. Everything is very well thought out aboard the Admiral’s ship. And lastly, do you personally have aspirations in the fleet? Are there any OOC activities you’re associated with, or any you’d like to join? I’ve recently written my second article for FNS. I’m also a newbie in the ASDB and I greatly enjoy cross-ship joint posts. SB118 is really one big family. I do have aspirations to make command one day, but I’m just enjoying where I am now. Thanks for your time, Lieutenant Junior Grade Ghant Xerix! You can read more about Lieutenant Junior Grade Ghant Xerix on the wiki. The post Lower Decks Interview: Lieutenant Junior Grade Ghant Xerix, USS Gorkon appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
  25. There’s no getting past it; the United Federation of Planets has got style. Every live-action show has made some change to uniform audiences were introduced to in the 1960s. Often, it’s a complete departure from precidented looks, and other times, its merely a subtle shift, but whether you prefer the utilitarian jumpsuit of Enterprise, or the “Monster Maroons” of Star Treks II-VI, it’s likely that you have a favorite. Which of the uniforms, in your opinion, looks the best? Click here to head to the forums now and cast your vote in this week’s poll! Don’t forget to leave a comment! The post Poll of the Week: Best Looking Uniform? appeared first on UFOP: StarBase 118 Star Trek RPG. View the full article
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